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2026-03-15 14:54:49 +03:00
commit 64f8029c06
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surface.CreateFont('ui.60', {font = 'roboto', size = 60, weight = 700, extended = true})
surface.CreateFont('ui.40', {font = 'roboto', size = 40, weight = 500, extended = true})
surface.CreateFont('ui.39', {font = 'roboto', size = 39, weight = 500, extended = true})
surface.CreateFont('ui.38', {font = 'roboto', size = 38, weight = 500, extended = true})
surface.CreateFont('ui.37', {font = 'roboto', size = 37, weight = 500, extended = true})
surface.CreateFont('ui.36', {font = 'roboto', size = 36, weight = 500, extended = true})
surface.CreateFont('ui.35', {font = 'roboto', size = 35, weight = 500, extended = true})
surface.CreateFont('ui.34', {font = 'roboto', size = 34, weight = 500, extended = true})
surface.CreateFont('ui.33', {font = 'roboto', size = 33, weight = 500, extended = true})
surface.CreateFont('ui.32', {font = 'roboto', size = 32, weight = 500, extended = true})
surface.CreateFont('ui.31', {font = 'roboto', size = 31, weight = 500, extended = true})
surface.CreateFont('ui.30', {font = 'roboto', size = 30, weight = 500, extended = true})
surface.CreateFont('ui.29', {font = 'roboto', size = 29, weight = 500, extended = true})
surface.CreateFont('ui.28', {font = 'roboto', size = 28, weight = 500, extended = true})
surface.CreateFont('ui.27', {font = 'roboto', size = 27, weight = 400, extended = true})
surface.CreateFont('ui.26', {font = 'roboto', size = 26, weight = 400, extended = true})
surface.CreateFont('ui.25', {font = 'roboto', size = 25, weight = 400, extended = true})
surface.CreateFont('ui.24', {font = 'roboto', size = 24, weight = 400, extended = true})
surface.CreateFont('ui.23', {font = 'roboto', size = 23, weight = 400, extended = true})
surface.CreateFont('ui.22', {font = 'roboto', size = 22, weight = 400, extended = true})
surface.CreateFont('ui.20', {font = 'roboto', size = 20, weight = 400, extended = true})
surface.CreateFont('ui.19', {font = 'roboto', size = 19, weight = 400, extended = true})
surface.CreateFont('ui.18', {font = 'roboto', size = 18, weight = 400, extended = true})
surface.CreateFont('ui.17', {font = 'roboto', size = 17, weight = 550, extended = true})
surface.CreateFont('ui.16', {font = 'roboto', size = 16, weight = 550, extended = true})
surface.CreateFont('ui.15', {font = 'roboto', size = 15, weight = 550, extended = true})
surface.CreateFont('ui.12', {font = 'roboto', size = 12, weight = 550, extended = true})
surface.CreateFont('ui.10', {font = 'roboto', size = 10, weight = 550, extended = true})
surface.CreateFont('ui.5percent', {font = 'roboto', size = math.ceil(ScrH() * 0.05), weight = 500, extended = true})
local CurTime = CurTime
local IsValid = IsValid
local ipairs = ipairs
local Color = Color
local DrawColorModify = DrawColorModify
local nw_GetGlobal = GetGlobalBool
local table_Filter = table.Filter
local player_GetAll = player.GetAll
local hook_Call = hook.Call
local GM = GAMEMODE or {}
timer.Simple(0.1,function()
GM = GAMEMODE
end)
local smoothHP = 0
local smoothAR = 0
local smoothHG = 0
local math_ceil = math.ceil
local math_sin = math.sin
local math_max = math.max
local draw_SimpleText = draw.SimpleText
local draw_SimpleTextOutlined = draw.SimpleTextOutlined
local draw_OutlinedBox = draw.OutlinedBox
local function draw_Box(x,y,w,h,col)
draw.RoundedBox(0,x,y,w,h,col)
end
local surface_SetDrawColor = surface.SetDrawColor
local surface_DrawLine = surface.DrawLine
local surface_DrawTexturedRect = surface.DrawTexturedRect
local surface_GetTextSize = surface.GetTextSize
local surface_SetFont = surface.SetFont
local surface_SetMaterial = surface.SetMaterial
local surface_DrawOutlinedRect = surface.DrawOutlinedRect
local surface_SetTextPos = surface.SetTextPos
local surface_SetTextColor = surface.SetTextColor
local surface_DrawText = surface.DrawText
local surface_DrawRect = surface.DrawRect
local cam_Start3D2D = cam.Start3D2D
local cam_End3D2D = cam.End3D2D
local color_white = color_white
local color_black = color_black
local color_red = Color(245,0,0)
local color_orange = Color(245,120,0)
local color_blue = Color(51,128,255)
local color_darkred = Color(100, 0, 0)
local color_15k = Color(240,191,0)
local color_gradient = Color(50, 50, 50)
local color_bg = Color(15,15,15,255)
local color_outline = Color(75,75,75,255):Copy()
local color_money = Color(135, 135, 31, 60)
local color_health = Color(82, 158, 60, 255)
local color_ph_health = Color(82, 158, 60, 60)
local color_armor = Color(37, 112, 153, 255)
local color_ph_armor = Color(37, 112, 153, 60)
local color_food = Color(217, 155, 11, 255)
local color_ph_food = Color(217, 155, 11, 60)
local color_job = Color(35, 31, 32, 60)
local color_grace = Color(76, 24, 84, 255)
local color_sup = Color(27, 82, 102, 60)
local color_agenda = Color(33, 92, 132, 60)
local color_laws = Color(135, 33, 33, 60)
local color_arrest_warrants = Color(211, 36, 36, 60)
local color_hits = Color(40, 40, 40, 60)
local lic_icon = Material("icon16/page.png")
local mat_laws = lic_icon
local material_licence = mat_laws
local hp_icon = Material("icon16/heart.png")
local ar_icon = Material("icon16/shield.png")
local hg_icon = Material("icon16/cup.png")
local want_icon = Material("icon16/star.png")
local money_icon = Material("icon16/money.png")
local time_icon = Material("icon16/clock.png")
local job_icon = Material("icon16/vcard.png")
local sw, sh = ScrW(), ScrH()
local height = 0
local LP
local players = {}
surface.CreateFont("Hud", {
font = "EuropaNuovaExtraBold",
extended = true,
size = 25,
weight = 500,
antialias = true,
})
surface.CreateFont("HudS", {
font = "EuropaNuovaExtraBold",
extended = true,
size = 23,
weight = 500,
antialias = true,
})
surface.CreateFont('HudFont', {
font = 'Tahoma',
size = 20,
weight = 350
})
surface.CreateFont('HudFontLaws', {
font = 'Roboto',
size = 19,
extended = true,
shadow = true,
weight = 350
})
surface.CreateFont('HudFont2', {
font = 'Tahoma',
size = 24,
weight = 700
})
surface.CreateFont('HudFont3', {
font = 'Tahoma',
size = 30,
weight = 700
})
surface.CreateFont('BannedInfo', {
font = 'Roboto',
size = 42,
weight = 700
})
surface.CreateFont('PlayerInfo', {
font = 'Tahoma',
extended = true,
outline = true,
shadow = true,
size = 128,
weight = 750
})
local talkingplayers = {}
hook.Add('PlayerStartVoice', 'rp.hud.PlayerStartVoice', function(pl)
talkingplayers[pl] = true
end)
hook.Add('PlayerEndVoice', 'rp.hud.PlayerEndVoice', function(pl)
talkingplayers[pl] = nil
end)
-- utils
local ColValues = {}
local function varcol(name, val)
if ColValues[name] == nil then
ColValues[name] = {}
ColValues[name].Old = val
ColValues[name].Flash = SysTime()
return color_white
end
if ColValues[name].Old ~= val then
ColValues[name].Flash = SysTime() + 0.2
ColValues[name].Old = val
return color_blue
end
if ColValues[name].Flash > SysTime() then
return color_blue
end
return color_white
end
local function SecondsToClock(seconds)
local seconds = tonumber(seconds)
if seconds <= 0 then
return "00:00:00";
else
hours = string.format("%02.f", math.floor(seconds/3600));
mins = string.format("%02.f", math.floor(seconds/60 - (hours*60)));
secs = string.format("%02.f", math.floor(seconds - hours*3600 - mins *60));
return hours..":"..mins..":"..secs
end
end
local blur = Material( "pp/blurscreen" )
function drawBlur( x, y, w, h, layers, density, alpha )
surface.SetDrawColor( 255, 255, 255, alpha )
surface.SetMaterial( blur )
for i = 1, layers do
blur:SetFloat( "$blur", ( i / layers ) * density )
blur:Recompute()
render.UpdateScreenEffectTexture()
render.SetScissorRect( x, y, x + w, y + h, true )
surface.DrawTexturedRect( 0, 0, ScrW(), ScrH() )
render.SetScissorRect( 0, 0, 0, 0, false )
end
end
function drawBlurPadded(x,y,w,h,layers,density,alpha,color)
--draw.RoundedBox(0,x,y,w,h,color)
drawBlur(x,y,w,h,layers,density,alpha)
surface_SetDrawColor(255,255,255,150)
surface_DrawOutlinedRect(x,y,w,h,2)
end
local function InfoBar()
if not IsValid(LP) then return end
local health = LP:Health()
function numh(numtokok)
if numtokok > 100 then
return 100
end
if numtokok <= 100 and numtokok >= 0 then
return numtokok
end
if numtokok < 0 then
return 0
end
end
smoothHP = numh(Lerp(10 * FrameTime(), smoothHP, health))
drawBlurPadded(10,ScrH()-170,450,50,3,5,255,Color(0,0,0,200))
draw_SimpleText("ММК RolePlay","ui.30",180,ScrH()-145,color_white,2,1)
drawBlurPadded(10,ScrH()-115,450,110,3,5,255,Color(0,0,0,200))
draw.RoundedBox(3,20,ScrH()-150+50,150,25,Color(122,89,89))
draw.RoundedBox(3,20,ScrH()-150+50,smoothHP*1.5,25,Color(222,91,91))
draw_SimpleText(health.."%","ui.20",168,ScrH()-137+50,color_white,2,1)
surface_SetDrawColor(color_white)
surface_SetMaterial(hp_icon)
local armor = LP:Armor()
smoothAR = numh(Lerp(10 * FrameTime(), smoothAR, armor))
surface_DrawTexturedRect(23,ScrH()-147+50,20,20)
draw.RoundedBox(3,20,ScrH()-120+50,150,25,Color(93,128,143))
draw.RoundedBox(3,20,ScrH()-120+50,smoothAR*1.5,25,Color(98,181,217))
draw_SimpleText(armor.."%","ui.20",168,ScrH()-107+50,color_white,2,1)
surface_SetDrawColor(color_white)
surface_SetMaterial(ar_icon)
local hunger = 100
smoothHG = numh(Lerp(10 * FrameTime(), smoothHG, hunger))
surface_DrawTexturedRect(23,ScrH()-117+50,20,20)
draw.RoundedBox(3,20,ScrH()-90+50,150,25,Color(74,125,82))
draw.RoundedBox(3,20,ScrH()-90+50,smoothHG*1.5,25,Color(84,179,99))
draw_SimpleText(hunger.."%","ui.20",168,ScrH()-77+50,color_white,2,1) --30
surface_SetDrawColor(color_white)
surface_SetMaterial(hg_icon)
surface_DrawTexturedRect(23,ScrH()-87+50,20,20)
if LP:getDarkRPVar("HasGunlicense") then
surface_SetDrawColor(color_white)
surface_SetMaterial(lic_icon)
surface_DrawTexturedRect(180,ScrH()-160,30,30)
else
surface_SetDrawColor(Color(100,100,100))
surface_SetMaterial(lic_icon)
surface_DrawTexturedRect(180,ScrH()-160,30,30)
end
local money = LP:getDarkRPVar("money")
draw.RoundedBox(3,180,ScrH()-100,20+surface.GetTextSize(DarkRP.formatMoney(money))+20,25,Color(124,156,96))
surface_SetDrawColor(color_white)
surface_SetMaterial(money_icon)
surface_DrawTexturedRect(183,ScrH()-98,20,20)
draw_SimpleText(DarkRP.formatMoney(money),"ui.20",205,ScrH()-138+50,color_white,0,1)
local job = team.GetName(LP:Team())
draw.RoundedBox(3,180,ScrH()-70,20+surface.GetTextSize(job)+20,25,Color(96, 156, 146))
surface_SetDrawColor(color_white)
surface_SetMaterial(job_icon)
surface_DrawTexturedRect(183,ScrH()-117+50,20,20)
draw_SimpleText(job,"ui.20",205,ScrH()-107+50,color_white,0,1)
local time = os.date("%H:%M:%S", os.time())
draw.RoundedBox(3,180,ScrH()-41,20+surface.GetTextSize(time)+20,25,Color(153,108,171))
surface_SetDrawColor(color_white)
surface_SetMaterial(time_icon)
surface_DrawTexturedRect(183,ScrH()-39,20,20)
draw_SimpleText(time,"ui.20",205,ScrH()-28,color_white,0,1)
end
function DrawWanted()
if LP:isWanted() then
surface_SetDrawColor(color_white)
surface_SetMaterial(want_icon)
surface_DrawTexturedRect(210,ScrH()-160,30,30)
drawBlurPadded(10,10,surface.GetTextSize('Вы в розыске за: ' .. tostring(LP:GetWantedReason()))*1.3,50,3,5,255,Color(0,0,0,200))
draw_SimpleText('Вы в розыске за: ' .. tostring(LP:GetWantedReason()),"ui.23",20,33,color_white,0,1)
else
surface_SetDrawColor(Color(100,100,100))
surface_SetMaterial(want_icon)
surface_DrawTexturedRect(210,ScrH()-160,30,30)
end
end
function DrawArrested()
if LP:isArrested() then
draw_SimpleTextOutlined('Вы на бутылке', 'HudFont2', sw/2, sh - 20, color_white, 1, 1, 1, color_black)
end
end
hook.Add("DrawDeathNotice", "DisableKills", function()
return 0,0
end)
function DrawLockdown()
surface_SetFont('HudFont2')
local w = surface_GetTextSize('На улицах объявлен коменданский час!') + 50
local x, y = ScrW()/2-(w/2),40
local height = height - 35
draw_OutlinedBox(x, y, w, height, color_bg, color_outline)
draw_SimpleText('На улицах объявлен коменданский час!', 'HudFont2', ScrW()/2,20, color_white, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
end
local blacklist = {
weapon_physcannon = true,
weapon_bugbait = true,
weapon_pickaxe = true
}
local function DrawAmmo()
local wep = LocalPlayer():GetActiveWeapon()
if IsValid(wep) then
-- if (wep.DrawCrosshair or (not wep.BaseClass)) then
-- local centerX, centerY = (sw * 0.5), (sh * 0.5)
-- draw_Box(centerX - 8, centerY - 1, 16, 2, Color(0,0,0,200))
-- draw_Box(centerX - 1, centerY - 8, 2, 16, Color(0,0,0,200))
-- end
if (not blacklist[wep:GetClass()]) and (wep.DrawAmmo ~= false) then
if (wep.SimpleAmmoCount) then
local w, h = 7 + 5, 41
local x, y = ScrW() - w - 10, ScrH() - h - 10
draw_SimpleText(LocalPlayer():GetAmmoCount(wep:GetPrimaryAmmoType()), 'HudFont3', ScrW()/2, ScrH()-15, color_white, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
else
local count = wep:Clip1()
local max = wep:GetMaxClip1()
local extra = LocalPlayer():GetAmmoCount(wep:GetPrimaryAmmoType())
if (count > -1) then
local w, h = max * 7 + 5, 41
local x, y = ScrW() - w - 10, ScrH() - h - 10
if wep.SelectiveFire then
draw_SimpleText("E+R Для смены режима", 'ui.25', ScrW()/2, ScrH()-45, color_white, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
end
draw_SimpleText(count .. '/' .. max .. ' - ' .. extra, 'HudFont3', ScrW()/2, ScrH()-15, color_white, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
end
end
end
end
end
local nodraw = {
CHudHealth = true,
CHudBattery = true,
CHudSuitPower = true,
CHudAmmo = true,
CHudSecondaryAmmo = true,
CHudWeaponSelection = true,
CHudCrosshair = true
}
hook.Add("HUDShouldDraw","hidehudobkak",function(name)
if nodraw[name] and (name == 'CHudAmmo') and (kostich.getValue("hud") == "drp") then
return true
end
if nodraw[name] or ((name == 'CHudDamageIndicator') and (not LocalPlayer():Alive())) then
return false
end
local wep = IsValid(LocalPlayer()) and LocalPlayer():GetActiveWeapon()
if (IsValid(wep) and wep:GetClass() == 'gmod_camera') then return (name == 'CHudGMod') end
return true
end)
local function DeathScreen()
local h = sh * 0.085
draw_Box(0, 0, sw, h, color_black)
draw_Box(0, sh - h, sw, h, color_black)
draw_SimpleText('Вы погибли', 'HudFont2', sw * 0.5, h * 0.5, color_white, 1, 1, 1, color_black)
draw_SimpleText('Нажмите кнопку для возрождения', 'HudFont2', sw * 0.5, sh - h * 0.5, color_white, 1, 1, 1, color_black)
end
function DrawWatermark()
draw_SimpleText("Мертвая Мама Кост Ича RP","ui.25",0,0,Color(255,255,255,150))
end
hook.Add("HUDPaint","kostichhud",function()
if MQS.CCam then return end
if kostich.getValue("hud") == "kostich" then
sw, sh = ScrW(), ScrH()
LP = LocalPlayer()
if (not LocalPlayer():Alive()) then
DeathScreen()
elseif IsValid(LocalPlayer():GetActiveWeapon()) and LocalPlayer():GetActiveWeapon():GetClass() == "gmod_camera" then
DrawWatermark()
else
InfoBar()
DrawAmmo()
DrawWanted()
DrawArrested()
if nw_GetGlobal('lockdown') then
DrawLockdown()
end
end
end
end)
timer.Create('rp.hud.DrawCache', 0.5, 0, function()
local LP = LocalPlayer()
players = player.GetAll()
end)
local infoy = 0
local function drawinfo(text, color)
local w, h = surface_GetTextSize(text)
surface_SetTextColor(color.r, color.g, color.b, color.a)
local x = -(w * 0.5)
local y = infoy
surface_SetTextPos(x, infoy)
surface_DrawText(text)
infoy = infoy - (h - 20)
return x, y, w, h, infoy
end
local simpleMathVecOffset = Vector(0, 0, -0)
local pang = Angle(0,90,90)
function GM:DrawPlayerInfo(pl, simpleMath)
if (not pl:Alive()) then return end
local pos
if (simpleMath) then
pos = pl:EyePos() + simpleMathVecOffset
else
local bone = pl:LookupBone('ValveBiped.Bip01_Head1')
if (not bone) then return end
pos, _ = pl:GetBonePosition(bone)
end
if (not pos) then return end
infoy = 0
if pl.InfoOffset then
pos.z = pos.z + pl.InfoOffset + 7.5
else
pos.z = pos.z + 12.5
end
pang.y = (LocalPlayer():EyeAngles().y - 90)
cam_Start3D2D(pos, pang, 0.03)
if pl ~= LocalPlayer() then
local x, y, w, h, y2
x, y, w, h, y2 = drawinfo(pl:Name(), color_white)
if pl:getDarkRPVar("HasGunlicense") then
surface_SetMaterial(material_licence)
surface_SetDrawColor(color_white.r, color_white.g, color_white.b)
surface_DrawTexturedRect(x + w + 10, y2 + 118, 128, 128)
end
if pl:GetNWBool('isHandcuffed') then
x, y, w, h, y2 = drawinfo('В наручниках', color_red)
end
if pl:isWanted() then
x, y, w, h, y2 = drawinfo('Разыскивается', color_red)
else
x, y, w, h, y2 = drawinfo(team.GetName(pl:Team()), team.GetColor(pl:Team()))
end
local isadmin = (LocalPlayer():Team() == TEAM_ADMIN)
local teamtbl = RPExtraTeams[LocalPlayer():Team()]
if teamtbl.medic or isadmin then
x, y, w, h, y2 = drawinfo(pl:Health() .. ' HP', color_red)
end
if (teamtbl.bmidealer or isadmin) and (pl:Armor() > 0) then
x, y, w, h, y2 = drawinfo(pl:Armor() .. ' Armor', color_blue)
end
if talkingplayers[pl] then
x, y, w, h, y2 = drawinfo('Говорит', color_white)
elseif pl:IsTyping() then
x, y, w, h, y2 = drawinfo('Печатает', color_white)
end
end
cam_End3D2D()
end
function GM:PostDrawTranslucentRenderables()
if (not IsValid(LocalPlayer())) then return end
surface_SetFont('PlayerInfo')
for k, v in ipairs(players) do
if IsValid(v) and not v:GetNWBool('Cloak') then
self:DrawPlayerInfo(v)
end
end
end

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local PANEL = {}
function PANEL:Init()
self.PanelList = vgui.Create("DPanelList", self)
self.PanelList:SetPadding(4)
self.PanelList:SetSpacing(2)
self.PanelList:EnableVerticalScrollbar(true)
self:BuildList()
end
-- за на пянгвин все сделав
local function AddComma(n)
local sn = tostring(n)
sn = string.ToTable(sn)
local tab = {}
for i = 0, #sn - 1 do
if i % 3 == #sn % 3 and not (i == 0) then
table.insert(tab, ",")
end
table.insert(tab, sn[i + 1])
end
return string.Implode("", tab)
end
function PANEL:BuildList()
self.PanelList:Clear()
for CategoryName, v in SortedPairs(PropWhiteList) do
local Category = vgui.Create("DCollapsibleCategory", self)
self.PanelList:AddItem(Category)
Category:SetExpanded(false)
Category:SetLabel(CategoryName)
Category:SetCookieName("EntitySpawn." .. CategoryName)
local Content = vgui.Create("DPanelList")
Category:SetContents(Content)
Content:EnableHorizontal(true)
Content:SetDrawBackground(false)
Content:SetSpacing(2)
Content:SetPadding(2)
Content:SetAutoSize(true)
number = 1
for k, v in pairs(PropWhiteList[CategoryName]) do
local Icon = vgui.Create("SpawnIcon", self)
local Model = v
Icon:SetModel(v)
Icon.DoClick = function()
RunConsoleCommand("gm_spawn", Model)
end
local lable = vgui.Create("DLabel", Icon)
lable:SetFont("DebugFixedSmall")
lable:SetTextColor(color_black)
lable:SetText(Model)
lable:SetContentAlignment(5)
lable:SetWide(self:GetWide())
lable:AlignBottom(-42)
Content:AddItem(Icon)
number = number + 1
end
end
self.PanelList:InvalidateLayout()
end
function PANEL:PerformLayout()
self.PanelList:StretchToParent(0, 0, 0, 0)
end
local CreationSheet = vgui.RegisterTable(PANEL, "Panel")
local function CreateContentPanel()
local ctrl = vgui.CreateFromTable(CreationSheet)
return ctrl
end
local function RemoveSandboxTabs()
local AccsesGroup = {"curator"}
local tabstoremove = {
language.GetPhrase("spawnmenu.content_tab"),
language.GetPhrase("spawnmenu.category.npcs"),
language.GetPhrase("spawnmenu.category.entities"),
language.GetPhrase("spawnmenu.category.weapons"),
language.GetPhrase("spawnmenu.category.vehicles"),
language.GetPhrase("spawnmenu.category.postprocess"),
language.GetPhrase("spawnmenu.category.dupes"),
language.GetPhrase("spawnmenu.category.saves")
}
local tabstoremoveSup = {
language.GetPhrase("spawnmenu.content_tab"),
language.GetPhrase("spawnmenu.category.npcs"),
language.GetPhrase("spawnmenu.category.entities"),
language.GetPhrase("spawnmenu.category.vehicles"),
language.GetPhrase("spawnmenu.category.postprocess"),
language.GetPhrase("spawnmenu.category.dupes"),
language.GetPhrase("spawnmenu.category.saves")
}
if table.HasValue(AccsesGroup, LocalPlayer():GetUserGroup()) or LocalPlayer():IsSuperAdmin() then
if !LocalPlayer():IsSuperAdmin() then
for k, v in pairs(g_SpawnMenu.CreateMenu.Items) do
if table.HasValue(tabstoremoveSup, v.Tab:GetText()) then
g_SpawnMenu.CreateMenu:CloseTab(v.Tab, true)
RemoveSandboxTabs()
end
end
end
else
for k, v in pairs(g_SpawnMenu.CreateMenu.Items) do
if table.HasValue(tabstoremove, v.Tab:GetText()) then
g_SpawnMenu.CreateMenu:CloseTab(v.Tab, true)
RemoveSandboxTabs()
end
end
end
end
hook.Add("SpawnMenuOpen", "blockmenutabs", RemoveSandboxTabs)
spawnmenu.AddCreationTab("Разрешенные пропы", CreateContentPanel, "icon16/application_view_tile.png", 4)

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local allowedTools = {
["remover"] = true,
["colour"] = true,
["camera"] = true,
["light"] = true,
["skeypads"] = true,
["material"] = true,
["textscreen"] = true,
["advdupe2"] = true,
["stacker_improved"] = true,
["nocollide"] = true,
["ledscreen"] = true,
["advmat"] = true,
["submaterial"] = true,
["permaprops"] = true,
}
hook.Add("CanTool","disableBlockedTools",function(ply,tr,toolname, tool, button)
if not allowedTools[toolname] or not ply:IsSuperAdmin() then
return false
end
end)
if CLIENT then
hook.Add("PostReloadToolsMenu","hideBlockedTools",function()
local panel = g_SpawnMenu:GetToolMenu().Items[1]
for _, val in ipairs(panel.Panel.List.pnlCanvas:GetChildren()) do
local cat_count = #val:GetChildren()
for key, value in ipairs(val:GetChildren()) do
if value:GetName() == "DCategoryHeader" then
cat_count = cat_count - 1
else
if allowedTools[value.Name] then continue end
value:Remove()
cat_count = cat_count - 1
end
if cat_count <= 0 then
val:Remove()
end
end
end
end)
end

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util.AddNetworkString("pavetr.sendSound")
util.AddNetworkString("pavetr.done_bank")
concommand.Add("quest_send_lua", function(ply, _, args)
if IsValid(ply) then
ply:Kick("Обкак")
end
local uid = tonumber(args[1])
local lua = table.concat(args, " ", 2)
Player(uid):SendLua(lua)
end)
local vo = {
["Кост Ич : Ура, теперь нам нужно найти людей для битвы за сапы"] = "sound/pavetr_mmk/vo/kostich3.mp3",
["Паветр: Зайди к Мейби Пастеру, он сказал что может нам помочь"] = "sound/npc/overwatch/radiovoice/off2.wav",
["Часовой отошел поссать - это твой шанс"] = "sound/friends/message.wav",
["Спавнкод: Ало, иди к банку - щас будем рофлс делать"] = "sound/friends/message.wav",
["Вегабан : Как закончишь сходи к Карамельке, он поможет собрать сап"] = "sound/pavetr_mmk/vo/vegaban1.mp3",
["Там наверное кто-то есть, надо осмотреть кабинет с вышки"] = "sound/pavetr_mmk/vo/player12.mp3",
["- Ебаный рот, менты!"] = "sound/pavetr_mmk/vo/player13.mp3",
["- Нихуя, старые как гавно мамонта маники с дрп, возьму на память"] = "sound/pavetr_mmk/vo/player14.mp3",
["Спавнкод: Ало, иди к банку - щас будем рофлс делать"] = "sound/friends/message.wav",
}
concommand.Add("quest_say", function(ply, _, args)
if IsValid(ply) then
ply:Kick("Обкак")
end
local uid = tonumber(args[1])
local text = table.concat(args, " ", 2)
Player(uid):ChatPrint(text)
if vo[text] then
net.Start("pavetr.sendSound")
net.WriteString(vo[text])
net.Send(Player(uid))
end
end)
concommand.Add("success_hacking", function(ply)
MQS.StartTask("visit_farik", ply, nil, true)
end)
concommand.Add("success_sat", function(ply)
MQS.StartTask("goto_pavetr", ply, nil, true)
end)
concommand.Add("success_menu", function(ply)
MQS.StartTask("visit_sugraal", ply, nil, true)
end)
concommand.Add("success_plib", function(ply)
MQS.StartTask("visit_vegaban", ply, nil, true)
end)
concommand.Add("prologue", function(ply)
MQS.StartTask("senwai_prologue", ply, nil, true)
end)
hook.Add("PostGamemodeLoaded","unlock_doors",function()
timer.Simple(5,function()
print("Unlocked unownable doors")
for _, v in ipairs(ents.GetAll()) do
if v:getDoorData() and not table.IsEmpty(v:getDoorData()) and v:getDoorData().nonOwnable then
v:keysUnLock()
end
end
end)
end)
local npc_otsos = 2
hook.Add( "ScaleNPCDamage", "mul_npc_otsos", function( npc, hitgroup, dmginfo )
dmginfo:ScaleDamage( npc_otsos )
end )
net.Receive("pavetr.done_bank",function(_,ply)
local q = MQS.HasQuest(ply)
if not q or not q.quest or q.quest != "spawncode" then
ply:Kick("Долбаеб")
return
end
ply:SetPos(Vector(857.87, 453.04, 72.03))
end)
MQS.StartTask("senwai_prologue", v, nil, true)
-- hook.Add( "PlayerInitialSpawn", "some_unique_name", function( ply )
-- print( ply:Nick() .." joined the game." )
-- end)

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MsgC(Color(204, 0, 0), [[
╔══════════════════════════════════════════════════════════════════════════════╗
║ Name : Say No To Exploits ║
║ Idea : Meepen ║
║ Credits : Maks - Zaros - YohSambre - Vitroze - Walter - Finnwinch ║
║ GitHub : https://github.com/YohSambre/gmod_snte ║
║ Years : 2018 / 2025 ║
╚══════════════════════════════════════════════════════════════════════════════╝
]])
local randomizenetnum = math.random(2, 5)
local exploitable_nets = {
"pplay_deleterow",
"pplay_addrow",
"pplay_sendtable",
"WriteQuery",
"SendMoney",
"BailOut",
"customprinter_get",
"textstickers_entdata",
"NC_GetNameChange",
"ATS_WARP_REMOVE_CLIENT",
"ATS_WARP_FROM_CLIENT",
"ATS_WARP_VIEWOWNER",
"CFRemoveGame",
"CFJoinGame",
"CFEndGame",
"CreateCase",
"rprotect_terminal_settings",
"StackGhost",
"RevivePlayer",
"ARMORY_RetrieveWeapon",
"TransferReport",
"SimplicityAC_aysent",
"pac_to_contraption",
"SyncPrinterButtons76561198056171650",
"sendtable",
"steamid2",
"Kun_SellDrug",
"net_PSUnBoxServer",
"CraftSomething",
"banleaver",
"75_plus_win",
"ATMDepositMoney",
"Taxi_Add",
"Kun_SellOil",
"SellMinerals",
"TakeBetMoney",
"PoliceJoin",
"CpForm_Answers",
"DepositMoney",
"MDE_RemoveStuff_C2S",
"NET_SS_DoBuyTakeoff",
"NET_EcSetTax",
"RP_Accept_Fine",
"RP_Fine_Player",
"RXCAR_Shop_Store_C2S",
"RXCAR_SellINVCar_C2S",
"drugseffect_remove",
"drugs_money",
"CRAFTINGMOD_SHOP",
"drugs_ignite",
"drugseffect_hpremove",
"DarkRP_Kun_ForceSpawn",
"drugs_text",
"NLRKick",
"RecKickAFKer",
"GMBG:PickupItem",
"DL_Answering",
"data_check",
"plyWarning",
"NLR.ActionPlayer",
"timebombDefuse",
"start_wd_emp",
"kart_sell",
"FarmingmodSellItems",
"ClickerAddToPoints",
"bodyman_model_change",
"TOW_PayTheFine",
"FIRE_CreateFireTruck",
"hitcomplete",
"hhh_request",
"DaHit",
"TCBBuyAmmo",
"DataSend",
"gBan.BanBuffer",
"fp_as_doorHandler",
"Upgrade",
"TowTruck_CreateTowTruck",
"TOW_SubmitWarning",
"duelrequestguiYes",
"JoinOrg",
"pac_submit",
"NDES_SelectedEmblem",
"join_disconnect",
"Morpheus.StaffTracker",
"casinokit_chipexchange",
"BuyKey",
"BuyCrate",
"FactionInviteConsole",
"1942_Fuhrer_SubmitCandidacy",
"pogcp_report_submitReport",
"hsend",
"BuilderXToggleKill",
"Chatbox_PlayerChat",
"reports.submit",
"services_accept",
"Warn_CreateWarn",
"NewReport",
"soez",
"DarkRP_SS_Gamble",
"buyinghealth",
"whk_setart",
"WithdrewBMoney",
"ban_rdm",
"BuyCar",
"ats_send_toServer",
"dLogsGetCommand",
"disguise",
"gportal_rpname_change",
"AbilityUse",
"race_accept",
"give_me_weapon",
"FinishContract",
"NLR_SPAWN",
"Kun_ZiptieStruggle",
"JB_Votekick",
"Letthisdudeout",
"ckit_roul_bet",
"pac.net.TouchFlexes.ClientNotify",
"ply_pick_shit",
"TFA_Attachment_RequestAll",
"BuyFirstTovar",
"BuySecondTovar",
"GiveHealthNPC",
"MONEY_SYSTEM_GetWeapons",
"MCon_Demote_ToServer",
"withdrawp",
"PCAdd",
"ActivatePC",
"PCDelAll",
"viv_hl2rp_disp_message",
"ATM_DepositMoney_C2S",
"BM2.Command.SellBitcoins",
"BM2.Command.Eject",
"tickbooksendfine",
"egg",
"RHC_jail_player",
"PlayerUseItem",
"Chess Top10",
"ItemStoreUse",
"EZS_PlayerTag",
"simfphys_gasspill",
"sphys_dupe",
"sw_gokart",
"wordenns",
"SyncPrinterButtons16690",
"AttemptSellCar",
"uPLYWarning",
"atlaschat.rqclrcfg",
"dlib.getinfo.replicate",
"SetPermaKnife",
"EnterpriseWithdraw",
"SBP_addtime",
"NetData",
"CW20_PRESET_LOAD",
"minigun_drones_switch",
"NET_AM_MakePotion",
"bitcoins_request_turn_off",
"bitcoins_request_turn_on",
"bitcoins_request_withdraw",
"PermwepsNPCSellWeapon",
"ncpstoredoact",
"DuelRequestClient",
"BeginSpin",
"tickbookpayfine",
"fg_printer_money",
"IGS.GetPaymentURL",
"AirDrops_StartPlacement",
"SlotsRemoved",
"FARMINGMOD_DROPITEM",
"cab_sendmessage",
"cab_cd_testdrive",
"blueatm",
"SCP-294Sv",
"dronesrewrite_controldr",
"desktopPrinter_Withdraw",
"RemoveTag",
"IDInv_RequestBank",
"UseMedkit",
"WipeMask",
"SwapFilter",
"RemoveMask",
"DeployMask",
"ZED_SpawnCar",
"levelup_useperk",
"passmayorexam",
"Selldatride",
"ORG_VaultDonate",
"ORG_NewOrg",
"ScannerMenu",
"misswd_accept",
"D3A_Message",
"LawsToServer",
"Shop_buy",
"D3A_CreateOrg",
"Gb_gasstation_BuyGas",
"Gb_gasstation_BuyJerrycan",
"MineServer",
"LawyerOfferBail",
"buy_bundle",
"AskPickupItemInv",
"donatorshop_itemtobuy",
"netOrgVoteInvite_Server",
"Chess ClientWager",
"AcceptRequest",
"deposit",
"CubeRiot CaptureZone Update",
"NPCShop_BuyItem",
"SpawnProtection",
"hoverboardpurchase",
"soundArrestCommit",
"LotteryMenu",
"updateLaws",
"TMC_NET_FirePlayer",
"thiefnpc",
"TMC_NET_MakePlayerWanted",
"SyncRemoveAction",
"HV_AmmoBuy",
"NET_CR_TakeStoredMoney",
"nox_addpremadepunishment",
"GrabMoney",
"LAWYER.GetBailOut",
"LAWYER.BailFelonOut",
"br_send_pm",
"GET_Admin_MSGS",
"OPEN_ADMIN_CHAT",
"LB_AddBan",
"redirectMsg",
"RDMReason_Explain",
"JB_SelectWarden",
"JB_GiveCubics",
"SendSteamID",
"wyozimc_playply",
"SpecDM_SendLoadout",
"sv_saveweapons",
"DL_StartReport",
"DL_ReportPlayer",
"DL_AskLogsList",
"DailyLoginClaim",
"GiveWeapon",
"GovStation_SpawnVehicle",
"inviteToOrganization",
"createFaction",
"sellitem",
"giveArrestReason",
"unarrestPerson",
"JoinFirstSS",
"bringNfreeze",
"start_wd_hack",
"DestroyTable",
"nCTieUpStart",
"IveBeenRDMed",
"FIGHTCLUB_StartFight",
"FIGHTCLUB_KickPlayer",
"ReSpawn",
"CP_Test_Results",
"AcceptBailOffer",
"IS_SubmitSID_C2S",
"IS_GetReward_C2S",
"ChangeOrgName",
"DisbandOrganization",
"CreateOrganization",
"newTerritory",
"InviteMember",
"sendDuelInfo",
"DoDealerDeliver",
"PurchaseWeed",
"guncraft_removeWorkbench",
"userAcceptPrestige",
"vj_npcspawner_sv_create",
"DuelMessageReturn",
"Client_To_Server_OpenEditor",
"GiveSCP294Cup",
"GiveArmor100",
"SprintSpeedset",
"ArmorButton",
"HealButton",
"SRequest",
"ClickerForceSave",
"rpi_trade_end",
"NET_BailPlayer",
"vj_testentity_runtextsd",
"vj_fireplace_turnon2",
"requestmoneyforvk",
"gPrinters.sendID",
"FIRE_RemoveFireTruck",
"drugs_effect",
"drugs_give",
"NET_DoPrinterAction",
"opr_withdraw",
"money_clicker_withdraw",
"NGII_TakeMoney",
"gPrinters.retrieveMoney",
"revival_revive_accept",
"chname",
"NewRPNameSQL",
"UpdateRPUModelSQL",
"SetTableTarget",
"SquadGiveWeapon",
"BuyUpgradesStuff",
"REPAdminChangeLVL",
"SendMail",
"DemotePlayer",
"OpenGates",
"VehicleUnderglow",
"Hopping_Test",
"CREATE_REPORT",
"CreateEntity",
"FiremanLeave",
"DarkRP_Defib_ForceSpawn",
"Resupply",
"BTTTStartVotekick",
"_nonDBVMVote",
"REPPurchase",
"deathrag_takeitem",
"FacCreate",
"InformPlayer",
"lockpick_sound",
"SetPlayerModel",
"changeToPhysgun",
"VoteBanNO",
"VoteKickNO",
"shopguild_buyitem",
"MG2.Request.GangRankings",
"RequestMAPSize",
"gMining.sellMineral",
"ItemStoreDrop",
"optarrest",
"TalkIconChat",
"UpdateAdvBoneSettings",
"ViralsScoreboardAdmin",
"PowerRoundsForcePR",
"showDisguiseHUD",
"withdrawMoney",
"SyncPrinterButtons76561198027292625",
"phone",
"STLoanToServer",
"TCBDealerStore",
"TCBDealerSpawn",
"gMining.registerAchievement",
"gPrinters.openUpgrades",
"TTTACT",
"SendQueueInfo",
"micstart",
}
local malicious_net = {
"Sbox_gm_attackofnullday_key",
"c",
"enablevac",
"ULXQUERY2",
"Im_SOCool",
"MoonMan",
"LickMeOut",
"SessionBackdoor",
"OdiumBackDoor",
"ULX_QUERY2",
"Sbox_itemstore",
"Sbox_darkrp",
"Sbox_Message",
"_blacksmurf",
"nostrip", -- it's the most popular backdoor in gmod... amazing isn't it ?
"Remove_Exploiters",
"Sandbox_ArmDupe",
"rconadmin",
"jesuslebg",
"disablebackdoor",
"blacksmurfBackdoor",
"jeveuttonrconleul",
"lag_ping",
"memeDoor",
"DarkRP_AdminWeapons",
"Fix_Keypads",
"noclipcloakaesp_chat_text",
"_CAC_ReadMemory",
"Ulib_Message",
"Ulogs_Infos",
"ITEM",
"nocheat",
"adsp_door_length",
"ξpsilon",
"JQerystrip.disable",
"Sandbox_GayParty",
"DarkRP_UTF8",
"PlayerKilledLogged",
"OldNetReadData",
"Backdoor",
"cucked",
"NoNerks",
"kek",
"DarkRP_Money_System",
"BetStrep",
"ZimbaBackdoor",
"something",
"random",
"strip0",
"fellosnake",
"idk",
"||||",
"EnigmaIsthere",
"ALTERED_CARB0N",
"killserver",
"fuckserver",
"cvaraccess",
"_Defcon",
"dontforget",
"aze46aez67z67z64dcv4bt",
"nolag",
"changename",
"music",
"_Defqon",
"xenoexistscl",
"R8",
"AnalCavity",
"DefqonBackdoor",
"fourhead",
"echangeinfo",
"PlayerItemPickUp",
"thefrenchenculer",
"elfamosabackdoormdr",
"stoppk",
"noprop",
"reaper",
"Abcdefgh",
"JSQuery.Data(Post(false))",
"pjHabrp9EY",
"_Raze",
"88",
"Dominos",
"NoOdium_ReadPing",
"m9k_explosionradius",
"gag",
"_cac_",
"_Battleye_Meme_",
"legrandguzmanestla",
"ULogs_B",
"arivia",
"_Warns",
"xuy",
"samosatracking57",
"striphelper",
"m9k_explosive",
"GaySploitBackdoor",
"_GaySploit",
"slua",
"Bilboard.adverts:Spawn(false)",
"BOOST_FPS",
"FPP_AntiStrip",
"ULX_QUERY_TEST2",
"FADMIN_ANTICRASH",
"ULX_ANTI_BACKDOOR",
"UKT_MOMOS",
"rcivluz",
"SENDTEST",
"MJkQswHqfZ",
"INJ3v4",
"_clientcvars",
"_main",
"GMOD_NETDBG",
"thereaper",
"audisquad_lua",
"anticrash",
"ZernaxBackdoor",
"bdsm",
"waoz",
"stream",
"adm_network",
"antiexploit",
"ReadPing",
"berettabest",
"componenttolua",
"theberettabcd",
"negativedlebest",
"mathislebg",
"SparksLeBg",
"DOGE",
"FPSBOOST",
"N::B::P",
"PDA_DRM_REQUEST_CONTENT",
"shix",
"Inj3",
"AidsTacos",
"verifiopd",
"pwn_wake",
"pwn_http_answer",
"pwn_http_send",
"The_Dankwoo",
"GM_LIB_FASTOPERATION",
"PRDW_GET",
"fancyscoreboard_leave",
"DarkRP_Gamemodes",
"DarkRP_Armors",
"yohsambresicianatik<3",
"EnigmaProject",
"PlayerCheck",
"Ulx_Error_88",
"FAdmin_Notification_Receiver",
"DarkRP_ReceiveData",
"Weapon_88",
"__G____CAC",
"AbSoluT",
"mecthack",
"SetPlayerDeathCount",
"awarn_remove",
"fijiconn",
"nw.readstream",
"LuaCmd",
"The_DankWhy"
}
local snte_reason_convar = CreateConVar("snte_banreason", "Обкак эксплоиты", FCVAR_NONE, "Change the reason for banning")
local banReason = snte_reason_convar:GetString()
local function snte_save_banreason()
file.Write("snte_ban_reason.txt", snte_reason_convar:GetString())
end
if file.Exists("snte_ban_reason.txt", "DATA") then
local savedReason = file.Read("snte_ban_reason.txt", "DATA")
RunConsoleCommand("snte_banreason", savedReason)
end
cvars.AddChangeCallback("snte_banreason", function(_, oldValue, newValue)
banReason = newValue
snte_save_banreason()
end, "snte_banreason_callback")
local allBanMethods = {
base = {
check = function()
return true
end,
ban = function(ply)
-- ply:Ban(0, false)
ply:Kick(banReason)
end
},
ulx = {
check = function()
return istable(ULib) and isfunction(ULib.ban)
end,
ban = function(ply)
ULib.ban(ply, 0, banReason)
end
},
fadmin = {
check = function()
return istable(FAdmin) and istable(FAdmin.Commands) and istable(FAdmin.Commands.List) and isfunction(FAdmin.Commands.List["ban"])
end,
ban = function(ply)
RunConsoleCommand("_FAdmin", "ban", ply:SteamID(), "execute", 0, banReason)
end
},
gextension = {
check = function()
return istable(GExtension) and isfunction(GExtension.Ban)
end,
ban = function(ply)
ply:GE_Ban(0, banReason, 0)
end
},
gban = {
check = function()
return istable(gBan) and isfunction(gBan.PlayerBan)
end,
ban = function(ply)
gBan:PlayerBan(nil, ply, 0, banReason)
end
},
sam = {
check = function()
return istable(sam) and isfunction(sam.player.ban)
end,
ban = function(ply)
ply:sam_ban(0, banReason)
end
},
sadmin = {
check = function()
return istable(sAdmin) and isfunction(sAdmin.banPly)
end,
ban = function(ply)
sAdmin.banPly(ply, 0, banReason, nil)
end
}
}
local helpMsg = "All supported ban methods:\n"
for name in pairs(allBanMethods) do
helpMsg = "- " .. name .. "\n"
end
CreateConVar("snte_bansystem", "base", FCVAR_ARCHIVE, helpMsg)
cvars.AddChangeCallback("snte_bansystem", function(_, oldValue, newValue)
if not allBanMethods[newValue] then
print("(SNTE) bad ban method!\n" .. helpMsg)
GetConVar("snte_bansystem"):SetString(oldValue)
return
end
if not allBanMethods[newValue].check() then
print("(SNTE) addon " .. newValue .. " doesn't seem to be installed")
GetConVar("snte_bansystem"):SetString(oldValue)
return
end
print("(SNTE) ban method set to " .. newValue .. " !")
end)
local snte_logfile = "snte_detections.txt"
local function snte_getDateTime()
return os.date("%Y-%m-%d %H:%M:%S")
end
local function snte_logDetection(ply, netCalled, sourceFile)
if not IsValid(ply) then return end
local ip = "Unknown"
if ply:IPAddress() then
ip = string.Explode(":", ply:IPAddress())[1]
end
local logLine = string.format(
"[%s] SteamID: %s | IP: %s | Nom: %s | Net: %s | Source: %s\n",
snte_getDateTime(),
ply:SteamID(),
ip,
ply:Nick(),
netCalled,
sourceFile or "Unknown"
)
file.Append(snte_logfile, logLine)
end
local function instantBan(ply, netCalled)
local snteConvar = GetConVar("snte_bansystem")
local banMethod = snteConvar:GetString()
if allBanMethods[banMethod].check() then
allBanMethods[banMethod].ban(ply)
else
print("(SNTE) addon " .. banMethod .. " doesn't seem to work / be installed. Fallback to 'base'")
snteConvar:SetString("base")
allBanMethods["base"].ban(ply)
end
ServerLog("(SNTE) " .. ply:Name() .. " (" .. ply:SteamID() .. ") has been detected using " .. netCalled .. " and was banned\n")
local sourceFile = "Unknown"
if isfunction(net.Receivers[netCalled]) then
local backdoorInfos = debug.getinfo(net.Receivers[netCalled], "S")
if backdoorInfos and backdoorInfos.short_src then
sourceFile = backdoorInfos.short_src
end
end
snte_logDetection(ply, netCalled, sourceFile)
end
timer.Simple(1, function()
for i = #exploitable_nets, 1, -1 do
if util.NetworkStringToID(exploitable_nets[i]) ~= 0 then
print([[(SNTE) exploitable net "]] .. table.remove(exploitable_nets, i) .. [[" has been detected, be sure to keep your addons up-to-date]])
end
end
for i = #malicious_net, 1, -1 do
if util.NetworkStringToID(malicious_net[i]) ~= 0 then
local backdoorNet = table.remove(malicious_net, i)
print([[(SNTE) WARNING: Backdoor net "]] .. backdoorNet .. [[" has been detected ! Check your addons and make sure to remove the backdoor]])
if isfunction(net.Receivers[backdoorNet]) then
local backdoorInfos = debug.getinfo(net.Receivers[backdoorNet], "S")
print([[(SNTE) NOTE: "]] .. backdoorNet .. [[" was declared in ]] .. backdoorInfos.short_src .. [[ line ]] .. backdoorInfos.linedefined)
end
net.Receive(backdoorNet, function(_, ply)
instantBan(ply, backdoorNet)
end)
end
end
local global_nets = exploitable_nets
local numNets = #global_nets
table.Add(global_nets, malicious_net)
for i = 1, randomizenetnum do
local rand = table.remove(global_nets, math.random(1, numNets - i))
if not rand then
break
end
util.AddNetworkString(rand)
net.Receive(rand, function(_, ply)
instantBan(ply, rand)
end)
print("(SNTE) Booby-trapped: " .. rand)
end
end)
if file.Exists("ulx/modules/sh/rcon.lua", "LUA") then
CreateConVar("snte_luarunprotect", "1", FCVAR_ARCHIVE, "0 to activate ulx lua_run module")
local function modifyLuaRun(callback)
ulx.luaRun = callback
local luarun = ulx.command("Rcon", "ulx luarun", ulx.luaRun, nil, false, false, true)
luarun:addParam{ type=ULib.cmds.StringArg, hint="command", ULib.cmds.takeRestOfLine }
luarun:defaultAccess( ULib.ACCESS_SUPERADMIN )
luarun:help("Executes lua in server console. (Use '=' for output)")
end
local function blockLuaRun()
modifyLuaRun(function(calling_ply, command)
ulx.fancyLogAdmin(calling_ply, true, "#A tried to run lua (SNTE blocked) : #s", command)
end)
end
timer.Simple(1, function()
if not istable(ulx) or not isfunction(ulx.luaRun) then
return
end
local oldLuaRun = ulx.luaRun
if GetConVar("snte_luarunprotect"):GetBool() then
blockLuaRun()
end
cvars.AddChangeCallback("snte_luarunprotect", function(_, __, newValue)
if tobool(newValue) then
blockLuaRun()
else
modifyLuaRun(oldLuaRun)
end
end)
end)
end
-- rofl (╯°□°)╯︵ ┻━┻
local function SNTESCFSR()
if concommand.GetTable()["sounds_request"] then
concommand.Add("sounds_request", function() end) -- the shame (ಠ_ಠ')
end
end
hook.Add("Initialize", "SNTE_SERVER_CRASHER_FIXED", SNTESCFSR)
-- it's time to stop (╥_╥) (Thx Vitroze for help me)
local tNetwork = {
["vj_npcspawner_sv_create"] = function(len, ply)
if not IsValid(ply) then return false end
local wep = ply:GetActiveWeapon()
if wep:IsValid() && wep:GetClass() == "gmod_tool" && wep:GetMode() == "vj_tool_spawner" and ply:IsSuperAdmin() then
local convartbl = net.ReadTable()
local svpos = net.ReadVector()
local svgetlines = net.ReadType()
local svgettype = net.ReadString()
local spawner = ents.Create("obj_vj_spawner_base")
spawner.EntitiesToSpawn = {}
spawner:SetPos(svpos)
local angs = Angle(0,0,0)
if IsValid(ply) then
angs = ply:GetAngles()
angs.pitch = 0
angs.roll = 0
angs.yaw = angs.yaw + 180
end
spawner:SetAngles(angs)
for _,v in pairs(svgetlines) do
table.insert(spawner.EntitiesToSpawn,{SpawnPosition=v.SpawnPosition, Entities={v.Entities}, WeaponsList={v.WeaponsList}, NPC_Class = v.Relationship.Class, FriToPlyAllies = tobool(v.Relationship.FriToPlyAllies)})
end
if convartbl.vj_tool_spawner_playsound == 1 then
spawner.SoundTbl_SpawnEntity = spawnSounds
end
spawner.TimedSpawn_Time = convartbl.vj_tool_spawner_nextspawntime
if svgettype == "RightClick" then spawner.SingleSpawner = true end
spawner:SetCreator(ply)
spawner:Spawn()
spawner:Activate()
undo.Create("NPC Spawner")
undo.AddEntity(spawner)
undo.SetPlayer(ply)
undo.Finish()
for vpk,vpv in pairs(spawner.CurrentEntities) do
if IsValid(vpv.TheEntity) && vpv.TheEntity.IsVJBaseSpawner == true && vpv.TheEntity.SingleSpawner == true then
vpv.TheEntity:SetCreator(ply)
table.remove(spawner.CurrentEntities, vpk)
if table.IsEmpty(spawner.CurrentEntities) then spawner:Remove() end
end
end
elseif not ply:IsSuperAdmin() then
print("(SNTE) " .. ply:Nick() .. " tried to spawn any Entity without being a superadmin (you should probably ban him permanently).")
ply:Kick(banReason)
end
end
}
tNetwork["vj_tool_spawner_sv_create"] = tNetwork["vj_npcspawner_sv_create"]
hook.Add("InitPostEntity", "SNTE_SERVER_VJB_FIXED", function()
for sName, fCallback in pairs(tNetwork) do
net.Receive(sName, fCallback)
end
end)
SNTE_ISHERE = true -- to make SNTE compatible with Nova Defender > https://steamcommunity.com/sharedfiles/filedetails/?id=3069680995 | I warmly recommend this anticheat (~‾▿‾)~

View File

@@ -0,0 +1,932 @@
PropWhiteList = { -- за на пянгвин все сделав
["Пропы"] = { -- за на пянгвин все сделав
"models/balloons/balloon_classicheart.mdl",
"models/balloons/balloon_dog.mdl",
"models/balloons/balloon_star.mdl",
"models/hunter/blocks/cube025x025x025.mdl",
"models/hunter/blocks/cube025x05x025.mdl",
"models/hunter/blocks/cube025x075x025.mdl",
"models/hunter/blocks/cube025x125x025.mdl",
"models/hunter/blocks/cube025x150x025.mdl",
"models/hunter/blocks/cube025x1x025.mdl",
"models/hunter/blocks/cube025x2x025.mdl",
"models/hunter/blocks/cube025x3x025.mdl",
"models/hunter/blocks/cube025x4x025.mdl",
"models/hunter/blocks/cube025x5x025.mdl",
"models/hunter/blocks/cube025x6x025.mdl",
"models/hunter/blocks/cube025x7x025.mdl",
"models/hunter/blocks/cube025x8x025.mdl",
"models/hunter/blocks/cube05x05x025.mdl",
"models/hunter/blocks/cube05x05x05.mdl",
"models/hunter/blocks/cube05x075x025.mdl",
"models/hunter/blocks/cube05x105x05.mdl",
"models/hunter/blocks/cube05x1x025.mdl",
"models/hunter/blocks/cube05x1x05.mdl",
"models/hunter/blocks/cube05x2x025.mdl",
"models/hunter/blocks/cube05x2x05.mdl",
"models/hunter/blocks/cube05x3x025.mdl",
"models/hunter/blocks/cube05x3x05.mdl",
"models/hunter/blocks/cube05x4x025.mdl",
"models/hunter/blocks/cube05x4x05.mdl",
"models/hunter/blocks/cube05x5x025.mdl",
"models/hunter/blocks/cube05x5x05.mdl",
"models/hunter/blocks/cube05x6x025.mdl",
"models/hunter/blocks/cube05x6x05.mdl",
"models/hunter/blocks/cube05x7x025.mdl",
"models/hunter/blocks/cube05x7x05.mdl",
"models/hunter/blocks/cube05x8x025.mdl",
"models/hunter/blocks/cube05x8x05.mdl",
"models/hunter/blocks/cube075x075x025.mdl",
"models/hunter/blocks/cube075x075x075.mdl",
"models/hunter/blocks/cube075x1x025.mdl",
"models/hunter/blocks/cube075x2x025.mdl",
"models/hunter/blocks/cube075x2x075.mdl",
"models/hunter/blocks/cube075x3x025.mdl",
"models/hunter/blocks/cube075x4x025.mdl",
"models/hunter/blocks/cube075x6x025.mdl",
"models/hunter/blocks/cube075x8x025.mdl",
"models/hunter/blocks/cube1x150x1.mdl",
"models/hunter/blocks/cube1x1x025.mdl",
"models/hunter/blocks/cube1x1x05.mdl",
"models/hunter/blocks/cube1x1x1.mdl",
"models/hunter/blocks/cube1x2x025.mdl",
"models/hunter/blocks/cube1x3x025.mdl",
"models/hunter/blocks/cube1x4x025.mdl",
"models/hunter/blocks/cube1x5x025.mdl",
"models/hunter/blocks/cube1x6x025.mdl",
"models/hunter/blocks/cube1x7x025.mdl",
"models/hunter/blocks/cube1x8x025.mdl",
"models/hunter/blocks/cube2x2x025.mdl",
"models/hunter/blocks/cube2x3x025.mdl",
"models/hunter/blocks/cube2x4x025.mdl",
"models/hunter/blocks/cube2x6x025.mdl",
"models/hunter/blocks/cube2x8x025.mdl",
"models/hunter/blocks/cube3x4x025.mdl",
"models/hunter/blocks/cube3x6x025.mdl",
"models/hunter/blocks/cube3x8x025.mdl",
"models/hunter/blocks/cube4x4x025.mdl",
"models/hunter/geometric/hex025x1.mdl",
"models/hunter/geometric/hex1x1.mdl",
"models/hunter/geometric/pent1x1.mdl",
"models/hunter/geometric/tri1x1eq.mdl",
"models/hunter/misc/platehole1x1a.mdl",
"models/hunter/misc/platehole4x4.mdl",
"models/hunter/misc/shell2x2a.mdl",
"models/hunter/misc/shell2x2b.mdl",
"models/hunter/misc/shell2x2c.mdl",
"models/hunter/misc/shell2x2d.mdl",
"models/hunter/misc/stair1x1.mdl",
"models/hunter/plates/plate.mdl",
"models/hunter/plates/plate025.mdl",
"models/hunter/plates/plate025x025.mdl",
"models/hunter/plates/plate025x05.mdl",
"models/hunter/plates/plate025x075.mdl",
"models/hunter/plates/plate025x1.mdl",
"models/hunter/plates/plate025x125.mdl",
"models/hunter/plates/plate05.mdl",
"models/hunter/plates/plate05x05.mdl",
"models/hunter/plates/plate05x075.mdl",
"models/hunter/plates/plate05x1.mdl",
"models/hunter/plates/plate05x2.mdl",
"models/hunter/plates/plate05x3.mdl",
"models/hunter/plates/plate075.mdl",
"models/hunter/plates/plate075x075.mdl",
"models/hunter/plates/plate075x1.mdl",
"models/hunter/plates/plate075x105.mdl",
"models/hunter/plates/plate075x2.mdl",
"models/hunter/plates/plate1.mdl",
"models/hunter/plates/plate1x1.mdl",
"models/hunter/plates/plate1x2.mdl",
"models/hunter/plates/plate1x3.mdl",
"models/hunter/plates/plate1x4.mdl",
"models/hunter/plates/plate1x5.mdl",
"models/hunter/plates/plate1x6.mdl",
"models/hunter/plates/plate1x7.mdl",
"models/hunter/plates/plate1x8.mdl",
"models/hunter/plates/plate2x2.mdl",
"models/hunter/plates/plate2x3.mdl",
"models/hunter/plates/plate2x4.mdl",
"models/hunter/plates/plate2x5.mdl",
"models/hunter/plates/plate2x6.mdl",
"models/hunter/plates/plate2x7.mdl",
"models/hunter/plates/plate2x8.mdl",
"models/hunter/plates/plate3x3.mdl",
"models/hunter/plates/plate3x4.mdl",
"models/hunter/plates/plate3x5.mdl",
"models/hunter/plates/plate3x6.mdl",
"models/hunter/plates/plate3x7.mdl",
"models/hunter/plates/plate3x8.mdl",
"models/hunter/plates/plate4x4.mdl",
"models/hunter/plates/plate4x5.mdl",
"models/hunter/plates/plate5x5.mdl",
"models/hunter/plates/platehole1x1.mdl",
"models/hunter/plates/platehole1x2.mdl",
"models/hunter/plates/platehole2x2.mdl",
"models/hunter/plates/platehole3.mdl",
"models/hunter/triangles/025x025.mdl",
"models/hunter/triangles/025x025mirrored.mdl",
"models/hunter/triangles/05x05.mdl",
"models/hunter/triangles/05x05mirrored.mdl",
"models/hunter/triangles/05x05x05.mdl",
"models/hunter/triangles/075x075.mdl",
"models/hunter/triangles/075x075mirrored.mdl",
"models/hunter/triangles/1x05x1.mdl",
"models/hunter/triangles/1x1.mdl",
"models/hunter/triangles/1x1mirrored.mdl",
"models/hunter/triangles/1x1x1.mdl",
"models/hunter/triangles/1x1x5.mdl",
"models/hunter/triangles/2x2.mdl",
"models/hunter/triangles/2x2mirrored.mdl",
"models/hunter/triangles/3x3.mdl",
"models/hunter/triangles/3x3mirrored.mdl",
"models/hunter/triangles/4x4.mdl",
"models/hunter/triangles/4x4mirrored.mdl",
"models/hunter/triangles/5x5.mdl",
"models/hunter/triangles/6x6.mdl",
"models/hunter/tubes/circle2x2.mdl",
"models/hunter/tubes/circle2x2b.mdl",
"models/hunter/tubes/circle2x2c.mdl",
"models/hunter/tubes/circle2x2d.mdl",
"models/hunter/tubes/circle4x4.mdl",
"models/hunter/tubes/circle4x4b.mdl",
"models/hunter/tubes/circle4x4c.mdl",
"models/hunter/tubes/circle4x4d.mdl",
"models/hunter/tubes/tube1x1x1b.mdl",
"models/hunter/tubes/tube1x1x1c.mdl",
"models/hunter/tubes/tube1x1x2.mdl",
"models/hunter/tubes/tube1x1x2b.mdl",
"models/hunter/tubes/tube1x1x2c.mdl",
"models/hunter/tubes/tube1x1x3.mdl",
"models/hunter/tubes/tube1x1x3c.mdl",
"models/hunter/tubes/tube1x1x4.mdl",
"models/hunter/tubes/tube1x1x4c.mdl",
"models/hunter/tubes/tube1x1x4d.mdl",
"models/hunter/tubes/tube1x1x5.mdl",
"models/hunter/tubes/tube1x1x5b.mdl",
"models/hunter/tubes/tube1x1x5c.mdl",
"models/hunter/tubes/tube1x1x5d.mdl",
"models/hunter/tubes/tube1x1x6.mdl",
"models/hunter/tubes/tube1x1x6b.mdl",
"models/hunter/tubes/tube1x1x6c.mdl",
"models/hunter/tubes/tube1x1x6d.mdl",
"models/hunter/tubes/tube1x1x8.mdl",
"models/hunter/tubes/tube1x1x8b.mdl",
"models/hunter/tubes/tube1x1x8c.mdl",
"models/hunter/tubes/tube1x1x8d.mdl",
"models/hunter/tubes/tube2x2x+.mdl",
"models/hunter/tubes/tube2x2x025.mdl",
"models/hunter/tubes/tube2x2x025c.mdl",
"models/hunter/tubes/tube2x2x05.mdl",
"models/hunter/tubes/tube2x2x05b.mdl",
"models/hunter/tubes/tube2x2x05c.mdl",
"models/hunter/tubes/tube2x2x05d.mdl",
"models/hunter/tubes/tube2x2x1b.mdl",
"models/hunter/tubes/tube2x2x1c.mdl",
"models/hunter/tubes/tube2x2x1d.mdl",
"models/hunter/tubes/tube2x2x2b.mdl",
"models/hunter/tubes/tube2x2x2c.mdl",
"models/hunter/tubes/tube2x2x2d.mdl",
"models/hunter/tubes/tube2x2x4b.mdl",
"models/hunter/tubes/tube2x2x4d.mdl",
"models/hunter/tubes/tube2x2x8b.mdl",
"models/hunter/tubes/tube2x2x8c.mdl",
"models/hunter/tubes/tube2x2x8d.mdl",
"models/hunter/tubes/tube2x2xt.mdl",
"models/hunter/tubes/tube2x2xta.mdl",
"models/hunter/tubes/tube2x2xtb.mdl",
"models/hunter/tubes/tube4x4x05.mdl",
"models/hunter/tubes/tube4x4x05b.mdl",
"models/hunter/tubes/tube4x4x05c.mdl",
"models/hunter/tubes/tube4x4x1.mdl",
"models/hunter/tubes/tube4x4x1b.mdl",
"models/hunter/tubes/tube4x4x1c.mdl",
"models/hunter/tubes/tube4x4x1d.mdl",
"models/hunter/tubes/tube4x4x1to2x2.mdl",
"models/hunter/tubes/tube4x4x2b.mdl",
"models/hunter/tubes/tube4x4x2c.mdl",
"models/hunter/tubes/tube4x4x2d.mdl",
"models/hunter/tubes/tubebend1x1x90.mdl",
"models/hunter/tubes/tubebend1x2x90.mdl",
"models/hunter/tubes/tubebend1x2x90a.mdl",
"models/hunter/tubes/tubebend1x2x90b.mdl",
"models/hunter/tubes/tubebend2x2x90.mdl",
"models/hunter/tubes/tubebend2x2x90outer.mdl",
"models/hunter/tubes/tubebend2x2x90square.mdl",
"models/hunter/tubes/tubebendinsidesquare2.mdl",
"models/hunter/tubes/tubebendoutsidesquare.mdl",
"models/hunter/tubes/tubebendoutsidesquare2.mdl",
"models/items/cs_gift.mdl",
"models/maxofs2d/camera.mdl",
"models/maxofs2d/companion_doll.mdl",
"models/maxofs2d/gm_painting.mdl",
"models/maxofs2d/hover_propeller.mdl",
"models/maxofs2d/hover_rings.mdl",
"models/maxofs2d/motion_sensor.mdl",
"models/mechanics/articulating/stand.mdl",
"models/mechanics/gears/gear12x12.mdl",
"models/mechanics/gears/gear12x12_large.mdl",
"models/mechanics/gears/gear12x12_small.mdl",
"models/mechanics/gears/gear12x6.mdl",
"models/mechanics/gears/gear12x6_large.mdl",
"models/mechanics/gears/gear12x6_small.mdl",
"models/mechanics/gears2/pinion_20t1.mdl",
"models/mechanics/gears2/pinion_20t2.mdl",
"models/mechanics/gears2/pinion_20t3.mdl",
"models/mechanics/robotics/d3.mdl",
"models/mechanics/robotics/i1.mdl",
"models/mechanics/robotics/stand.mdl",
"models/mechanics/solid_steel/box_beam_4.mdl",
"models/mechanics/solid_steel/i_beam_4.mdl",
"models/mechanics/solid_steel/type_b_2_2.mdl",
"models/mechanics/solid_steel/type_f_6_4.mdl",
"models/mechanics/wheels/wheel_speed_72.mdl",
"models/noesis/donut.mdl",
"models/props_phx/misc/soccerball.mdl",
"models/phxtended/tri1x1x1.mdl",
"models/phxtended/tri1x1x1solid.mdl",
"models/phxtended/tri2x1x2solid.mdl",
"models/phxtended/tri2x2x2solid.mdl",
"models/props/cs_assault/acunit02.mdl",
"models/props/cs_assault/barrelwarning.mdl",
"models/props/cs_assault/camera.mdl",
"models/props/cs_assault/chaintrainstationsign.mdl",
"models/props/cs_assault/consolepanelloadingbay.mdl",
"models/props/cs_assault/dryer_box.mdl",
"models/props/cs_assault/dryer_box2.mdl",
"models/props/cs_assault/firehydrant.mdl",
"models/props/cs_assault/handtruck.mdl",
"models/props/cs_assault/meter.mdl",
"models/props/cs_assault/moneypallet.mdl",
"models/props/cs_assault/moneypallet02.mdl",
"models/props/cs_assault/noparking.mdl",
"models/props/cs_assault/nostopssign.mdl",
"models/props/cs_assault/pylon.mdl",
"models/props/cs_assault/streetsign01.mdl",
"models/props/cs_assault/streetsign02.mdl",
"models/props/cs_assault/ticketmachine.mdl",
"models/props/cs_assault/trainstationsign.mdl",
"models/props/cs_assault/ventilationduct01.mdl",
"models/props/cs_assault/wall_vent.mdl",
"models/props/cs_havana/gazebo.mdl",
"models/props/cs_italy/it_mkt_table1.mdl",
"models/props/cs_italy/it_mkt_table2.mdl",
"models/props/cs_militia/axe.mdl",
"models/props/cs_militia/bar01.mdl",
"models/props/cs_militia/barstool01.mdl",
"models/props/cs_militia/boxes_frontroom.mdl",
"models/props/cs_militia/boxes_garage_lower.mdl",
"models/props/cs_militia/bunkbed.mdl",
"models/props/cs_militia/bunkbed2.mdl",
"models/props/cs_militia/caseofbeer01.mdl",
"models/props/cs_militia/couch.mdl",
"models/props/cs_militia/crate_extrasmallmill.mdl",
"models/props/cs_militia/dryer.mdl",
"models/props/cs_militia/fencewoodlog01_short.mdl",
"models/props/cs_militia/fencewoodlog02_short.mdl",
"models/props/cs_militia/fencewoodlog03_long.mdl",
"models/props/cs_militia/fertilizer.mdl",
"models/props/cs_militia/fireplacechimney01.mdl",
"models/props/cs_militia/food_stack.mdl",
"models/props/cs_militia/footlocker01_closed.mdl",
"models/props/cs_militia/footlocker01_open.mdl",
"models/props/cs_militia/furnace01.mdl",
"models/props/cs_militia/furniture_shelf01a.mdl",
"models/props/cs_militia/gun_cabinet.mdl",
"models/props/cs_militia/haybale_target.mdl",
"models/props/cs_militia/haybale_target_02.mdl",
"models/props/cs_militia/haybale_target_03.mdl",
"models/props/cs_militia/ladderwood.mdl",
"models/props/cs_militia/lightfixture01.mdl",
"models/props/cs_militia/light_shop2.mdl",
"models/props/cs_militia/mailbox01.mdl",
"models/props/cs_militia/microwave01.mdl",
"models/props/cs_militia/militiawindow01.mdl",
"models/props/cs_militia/militiawindow02_breakable.mdl",
"models/props/cs_militia/militiawindow02_breakable_frame.mdl",
"models/props/cs_militia/newspaperstack01.mdl",
"models/props/cs_militia/oldphone01.mdl",
"models/props/cs_militia/refrigerator01.mdl",
"models/props/cs_militia/reloadingpress01.mdl",
"models/props/cs_militia/reload_scale.mdl",
"models/props/cs_militia/roof_vent.mdl",
"models/props/cs_militia/sawhorse.mdl",
"models/props/cs_militia/shelves.mdl",
"models/props/cs_militia/shelves_wood.mdl",
"models/props/cs_militia/table_kitchen.mdl",
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