// envmaptint_fix "LightmappedGeneric" { "$basetexture" "Metal/metalwall021e_lit" "$surfaceprop" "metal" "$translucent" 1 "$detail" "detail\metal_detail_01" "$detailscale" "4.283" "$detailblendfactor" .8 "$detailblendmode" "0" "%keywords" "c17industrial,wasteland" "$bumpmap" "Metal/metalwall018e_normal" }