"VertexLitGeneric" { "$basetexture" "models\props_foliage\coastrock02" "$surfaceprop" "rock" "$basealphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .3 .3 .3]" "$envmap" "env_cubemap" }