CreateClientConVar( "pp_dof", "0", false, false ) local pp_dof_initlength = CreateClientConVar( "pp_dof_initlength", "256", true, false ) local pp_dof_spacing = CreateClientConVar( "pp_dof_spacing", "512", true, false ) -- Global table to hold the DoF effect DOF_Ents = {} DOF_SPACING = 0 DOF_OFFSET = 0 local NUM_DOF_NODES = 16 function DOF_Kill() for i = #DOF_Ents, 1, -1 do local v = DOF_Ents[i] if ( IsValid( v ) ) then v:Remove() end DOF_Ents[i] = nil end DOFModeHack( false ) end function DOF_Start() DOF_Kill() for i = 0, NUM_DOF_NODES do local effectdata = EffectData() effectdata:SetScale( i ) util.Effect( "dof_node", effectdata ) end DOFModeHack( true ) end hook.Add( "Think", "DOFThink", function() DOF_SPACING = pp_dof_spacing:GetFloat() DOF_OFFSET = pp_dof_initlength:GetFloat() end ) cvars.AddChangeCallback( "pp_dof", function( name, oldvalue, newvalue ) if ( !GAMEMODE:PostProcessPermitted( "dof" ) ) then return end if ( newvalue != "0" ) then DOF_Start() else DOF_Kill() end end ) list.Set( "PostProcess", "#dof_pp", { icon = "gui/postprocess/dof.png", convar = "pp_dof", category = "#effects_pp", cpanel = function( CPanel ) CPanel:Help( "#dof_pp.desc" ) CPanel:CheckBox( "#dof_pp.enable", "pp_dof" ) CPanel:ToolPresets( "dof", { pp_dof_initlength = "256", pp_dof_spacing = "512" } ) CPanel:NumSlider( "#dof_pp.spacing", "pp_dof_spacing", 8, 1024 ) CPanel:NumSlider( "#dof_pp.start_distance", "pp_dof_initlength", 9, 1024 ) end } )