-- ATTN: Be extremely careful when translating this file. -- All of the %s, %d, etc variables must be retained when translating. -- translated by GreenAurora! ;) (http://steamcommunity.com/id/nVrAm/) -- Generic stuff LANGUAGE.ok = "Ok" LANGUAGE.cancel = "Zurück" LANGUAGE.not_permitted = "Du hast keinen Zugriff auf diese Funktion." LANGUAGE.file_not_found = "Datei konnte nicht gefunden werden!" LANGUAGE.player_not_found = "Der Spieler wurde nicht gefunden!" LANGUAGE.invalid_data = "Ungültige Datei angegeben!" LANGUAGE.invalid_args = "Ungültige Argumente angegeben!" LANGUAGE.cant_fit = "Dieses Item ist zu groß für dein Inventar!" -- Various inventory lines LANGUAGE.page = "Seite %d" LANGUAGE.inventory = "Inventar" LANGUAGE.bank = "Lager" LANGUAGE.players_inventory = "%s's Inventar" LANGUAGE.players_bank = "%s's Lager" LANGUAGE.admin_title = "ItemStore Admin" -- Slot options LANGUAGE.move = "Verschieben" LANGUAGE.use = "Verwenden" LANGUAGE.usewith = "Verwenden mit..." LANGUAGE.drop = "Fallen lassen" LANGUAGE.destroy = "Zerstören" LANGUAGE.destroy_title = "Item zerstören" LANGUAGE.destroy_confirmation = "Bist du dir sicher, dass du dieses Item zerstören möchtest?" LANGUAGE.merge = "Zusammenfügen" LANGUAGE.split = "Aufteilen" LANGUAGE.split_half = "Halbieren (%d)" LANGUAGE.picked_up = "Du packst ein(e/n) %s in dein Inventar." -- Slot help LANGUAGE.dragtomove = "Klicken und ziehen zum verschieben!" LANGUAGE.mclicktodrop = "Mittlere Maustaste zum fallen lassen." LANGUAGE.rclickforoptions = "Rechts-Klick für Optionen." LANGUAGE.dclicktouse = "Doppelklick zum Benutzen." -- Trading LANGUAGE.ready = "Bereit" LANGUAGE.not_ready = "Nicht Bereit" LANGUAGE.accept = "Akzeptieren" LANGUAGE.deny = "Ablehnen" LANGUAGE.trading_with = "Handeln mit %s" LANGUAGE.trade_request = "Handelsanfrage" LANGUAGE.wants_to_trade = "%s möchte mit dir handeln!" LANGUAGE.too_far_away = "Du bist zu weit weg, um mit dieser Person zu handeln." LANGUAGE.trading_cooldown = "Du musst einen Moment warten, bevor du wieder handeln kannst." LANGUAGE.trade_failed = "Handel fehlgeschlagen! Einer der beiden Handelspartner hat weniger Geld, als er angeboten hat!" -- Items LANGUAGE.drug_name = "Drogen" LANGUAGE.drug_desc = "aaaaaaalteeeeer.." LANGUAGE.druglab_name = "Drogenlabor" LANGUAGE.druglab_desc = "Also das sollte die Polizei nicht unbedingt sehen.." LANGUAGE.food_name = "Nahrung" LANGUAGE.food_desc = "Mhhmm..\n\nNährwert: %%d" LANGUAGE.microwavefood_desc = "Mhhmm.." LANGUAGE.food_melon = "Melone" LANGUAGE.food_orange = "Orange" LANGUAGE.food_bananas = "Bananen" LANGUAGE.food_banana = "Banane" LANGUAGE.food_glassbottle = "Glasflasche" LANGUAGE.food_soda = "Dosenwasser" LANGUAGE.food_milk = "Milch" LANGUAGE.food_beer = "Bier" LANGUAGE.food_twolitresoda = "2 Liter Wasser" LANGUAGE.food_onelitresoda = "1 Liter Wasser" LANGUAGE.gunlab_name = "Waffenlabor" LANGUAGE.gunlab_desc = "Es produziert Waffen.. WOW!" LANGUAGE.microwave_name = "Mikrowelle" LANGUAGE.microwave_desc = "Wieso ist das Essen außen total heiß und innen noch kalt?!" LANGUAGE.moneyprinter_name = "Moneyprinter" LANGUAGE.moneyprinter_desc = "Druckt dir die Scheinchen" LANGUAGE.ammo_name = "Munition" LANGUAGE.ammo_desc = "Die Dinger, die vorn aus den Waffen rauskommen." LANGUAGE.money_name = "Geld" LANGUAGE.money_desc = "Geld?! GELD!" LANGUAGE.shipment_name = "Lieferung" LANGUAGE.shipment_desc = "Eine Lieferung.\n\nInhalt: %%s" LANGUAGE.shipment_invalid = "ERROR: Lieferung ungültig. Bitte lösche es." LANGUAGE.weapon_name = "Waffe" LANGUAGE.weapon_desc = "Eine nutzbare Waffe.\nMunition im Magazin: %%d\nMunition verfügbar: %%d" LANGUAGE.weapon_physgun = "Physgun" LANGUAGE.weapon_physcannon = "Gravity Gun" LANGUAGE.weapon_crowbar = "Crowbar" LANGUAGE.weapon_stunstick = "Stunstick" LANGUAGE.weapon_pistol = "Pistol" LANGUAGE.weapon_357 = "357" LANGUAGE.weapon_smg1 = "SMG1" LANGUAGE.weapon_ar2 = "AR2" LANGUAGE.weapon_annabelle = "Annabelle" LANGUAGE.weapon_shotgun = "Shotgun" LANGUAGE.weapon_crossbow = "HL2 Armbrust" LANGUAGE.weapon_frag = "Frag Grenade" LANGUAGE.weapon_rpg = "RPG" LANGUAGE.weapon_slam = "S.L.A.M." LANGUAGE.weapon_bugbait = "Bug Bait"