"LightmappedGeneric" { "$basetexture" "hl2_leak/Brick/brickwall016b" "$surfaceprop" "brick" "%keywords" "c17downtown" "$bumpmap" "hl2_leak/brick/brickwall016b_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .5 .5 .5]" "$envmap" "env_cubemap" }