ENT.Type = "anim" ENT.Base = "base_gmodentity" ENT.PrintName = "Quest Item" ENT.Author = "Mactavish" function ENT:SetupDataTables() self:NetworkVar("String", 0, "CModel") self:NetworkVar("Entity", 0, "TPly") self:NetworkVar("Bool", 0, "Distractible") self:NetworkVar("Bool", 1, "EnablePhys") self:NetworkVar("Bool", 2, "ShowPointer") self:NetworkVar("Int", 0, "UseHold") self:NetworkVar("Float", 0, "PickProgress") end