MSD.Language["en"] = { lang_name = "English", ok = "OK", map = "Map", off = "Off", on = "On", time_add = "Time to add", type = "Type", delay = "Delay", cancel = "Cancel", enable = "Enable", model = "Model", name = "Name", settings = "Settings", editor = "Editor", red = "Red", green = "Green", blue = "Blue", admin_menu = "Administration menu", ui_settings = "UI Settings", active = "Active", inactive = "Inactive", disabled = "Disabled", warning = "Warning!", remove = "Remove", theme = "Theme", dark_theme = "Dark theme", payment = "Payment", load_autosave = "Load last autosave?", load_save = "Load save", create_new = "Create new", enable_option = "Enable option", main_opt = "Main options", copy_data = "Copy data", save_chng = "Save changes", enter_name = "Enter the name", enter_id = "Enter the ID", confirm_action = "Please confirm your actions", check_fpr_errors = "Check for errors", enter_description = "Enter description", cooldown_ok = "Cooldown on success", cooldown_fail = "Cooldown on fail", s_team_whitelist = "Setup team whitelist", whitelist_blacklist = "The whitelist is a blacklist", custom_val = "Set custom value", set_hp_full = "Set full HP", dist_to_close = "Distance to closest", e_text = "Enter text", e_number = "Enter number", e_class = "Enter class", e_value = "Enter value", e_blank_dis = "Leave blank to disable", e_blank_default = "Leave blank to use default", e_url = "Enter URL", e_model = "Enter model path", e_material = "Enter material path", e_wep_class = "Enter weapon class", e_ent_class = "Enter entity class", e_veh_class = "Enter vehicle class", e_npc_class = "Enter NPC class", select_ammo = "Selected ammo", amount_ammo = "Ammo amount", disable_phys = "Disable physics", none = "None", custom_icon = "Set custom icon", weapon_name = "Weapon name", moveup = "Move up", movedown = "Move down", movepoint = "Move point", swap = "Swap", swapmod = "Swap mod enabled. Click to disable", copy_from_ent = "Copy from looking entity", set_pos_self = "Set to your position", set_pos_aim = "Set to looking poit", spawn_point = "Spawn point", spawn_ang = "Spawn angle", mark_area = "Mark area", time_wait = "Time to wait", map_marker = "Select map marker", in_sec = "in seconds", def_units = "Default %s units", -- "Default 350 units" leave %s as is def_seconds = "Default %s seconds", -- "Default 10 seconds" leave %s as is ent_show_pointer = "Show pointer above the entity", ent_arcade_style = "Arcade-style entity appearance", ent_stnd_style = "Standart entity appearance", custom_color = "Enable custom color", mat_default = "Leave blank for default material", set_ui = "UI settings", set_hud = "HUD settings", set_hud_pos = "Quest HUD position", set_hud_themes = "HUD Themes", set_server = "Server settings", set_ui_blur = "Blur background", set_ui_mono = "Monochrome background", set_ui_vignette = "Vignette effect for background", set_ui_brightness = "Background brightness", set_ui_color = "Select the main color", set_ui_align_left = "Horizontal alignment to the left", set_ui_align_right = "Horizontal alignment to the right", set_ui_align_top = "Vertical alignment to the top", set_ui_align_bottom = "Vertical alignment to the bottom", set_ui_offset_h = "Horizontal Offset", set_ui_offset_v = "Vertical Offset", upl_changes = "Upload changes to server", res_changes = "Restore changes", -- Player dead = "You are dead", time_ex = "Time expired", vehicle_bum = "Your vehicle is destroyed", left_area = "You left the area", m_blew = "You blew up the mission", m_failed = "Mission failed", m_success = "Mission success", m_loop = "Mission update", -- Errors inv_quest = "Invalid quest", team_bl = "Your team is blacklisted", no_players = "Server needs more players to be online before you can do this", no_players_team = "Server needs more players for specific team(s) to be online before you can do this", need_admin = "Only admins can do this action", -- Quests active_quest = "You have an active quest", inactive_quest = "You can't play this quest", quest_editor = "Quest Editor", quest_list = "Quest List", quests = "Quests", leave_pnt = "Leave point", q_editobj = "Edit objectives", q_incvobj = "Invalid objective", q_setobj = "Objective settings", q_newobj = "Add new objective", q_editrwd = "Edit rewards", q_rwdeditor = "Reward Editor", q_rwdlist = "Reward List", q_rwdsets = "Reward Settings", q_findmap = "Find quest from other maps", q_obj_des = "Objecive description", q_dist_point = "Distance to point", q_dist_from_point = "Distance from point", q_ignore_veh = "Ignore quest vehicle", q_timer_show = "Show the timer to player", q_area_stay = "Player must stay in area", q_start = "Start Quest", q_new = "New quest", q_submit = "Submit quest", q_addnew = "Add new quest", q_remove = "Remove quest", q_id_unique = "ID must be unique for each quest", q_complete_msg = "Quest complete message", q_dotime = "Quest do time", q_dotime_ok = "Succeed quest on time end", q_dotime_fail = "Fail quest on time end", q_death_fail = "Fail quest on player death", q_loop = "Loop quest tasks", q_loop_reward = "Reward player on each loop", q_enable = "Enable quest", q_events = "Events", q_eventadd = "Add Event", q_eventedit = "event edit", q_eventremove = "Remove event", q_in_progress = "Quest in progress", q_time_left = "Time left", q_ply_limit = "Player limit for the quest", q_ply_team_limit = "Setup team limits", q_ply_team_need = "Needed team players", q_ply_need = "Player amount needed to start", q_play_limit = "There is a limit on how much players can play this quest", q_must_stay_area = "You must stay inside this area, or quest will be failed", q_time_wait = "You need to wait before replaying this quest", q_dotime_reset = "Reset quest do time", q_dotime_add = "Add quest do time", q_noreplay = "You can't replay this quest", q_dis_replay = "Disable quest replay", q_needquest = "You need to finish another quest first", q_needquest_menu = "Require completed quest", q_enterror = "Quest entities didn't spawn, check quest setup", q_get = "You can get a quest from these NPCs", q_noquests = "There is no way to play quests yet :(", q_ent_draw = "Quest entity draw distance", q_loop_stop_key = "Looped quest stop key", q_hold_key_stop = "To stop quest hold [%s]", -- To stop quest hold [P] q_enter_veh = "Enter your vehicle", q_npc_link = "Link quest to an NPC", q_icon68 = "Enter url to .PNG icon 68x68 px", q_ent_pos_show = "Show entities location to the player", q_area_size = "Area size", q_area_pos = "Area postition", q_s_area_size = "Search area size", q_s_area_pos = "Search area postition", q_npc_answer_ok = "Player's positive answer", q_npc_answer_no = "Player's negative answer", q_npc_answer_noq = "Player's answer if no quests", q_npc_quest_no = "NPC speech if no quests", q_money_give = "Money to give", -- Simple NPCs npc_editor = "NPC Editor", npc_new = "New NPC", npc_select = "Select an NPC", npc_e_speech = "Enter NPC speech", npc_submit = "Confirm NPC creation", npc_update = "Update NPC", npc_remove = "Remove NPC", npc_q_enable = "Enable quest NPCs", npc_did_open = "Dialog ID to open", npc_q_target = "NPC is an objective target", npc_hostile = "Hostile NPC", -- Update 1.1.0 cam_start = "Camera start parameters", cam_end = "Camera end parameters", cam_pos = "Camera position", cam_ang = "Camera angle", cam_fov = "Camera FOV", cam_effect = "Camera shutter effect", q_open_target = "Allow other players to kill NPCs", q_npc_mind = "Min. distance to NPCs", not_spawned = "not spawned", dis_text = "Displayed text", cam_speed = "Camera movement speed (lower number - slower movement)", fov_speed = "FOV change speed (lower number - slower movement)", category_des = "Quest category, used to sort quests", sortquests_cat = "Sort quests by category", search_q = "Search quests", quest_tools = "Quest tools", set_anim = "Set Animation", s_quest_blacklist = "Setup quest blacklist", s_quest_blacklist_desc = "Select quests that will block this quest if you played them", hold_use = "Hold [%s] key", duplicate = "Duplicate", unsorted = "Unsorted", search = "Search", duration = "Duration", category = "Category", blacklist = "Blacklist", -- Update 1.2.0 restore_wep = "Restore weapons on quest end", e_cmd = "Enter console command", e_args = "Enter command arguments", hint_cmd = "Autofill shortcuts: \n$uid - UserID, \n$sid - SteamID, \n$s64 - SteamID 64, \n$n - Player name", youaretracked = "Your position is now compromised to other players!", border_rounded = "Rounded border design", border_square = "Square border design", access_settings = "Menu access", compact_obj = "Compact objective list for quests", e_usergroup = "Enter user group", ug_isanadmin = "This user group already has full access", find_player_id32 = "Find player data by SteamID 32", user_data = "User data editor", access_editors = "Set quest editors access", access_admins = "Set full access", add_usergroup = "Add user group", edit_objmod = "Edit objective order", editmod = "Edit mode", move = "Move", q_errorloop = "Quest entered in an endless loop", q_cooldow_perply = "Public cooldown timer", q_cooldow_publick = "Per-Player cooldown timer", q_stop_anytime = "Allow to abandon quest manually", quest_abandon = "You abandoned the quest", q_dotime_set = "Set quest do time", -- Ranks enter_path_or_url = "Enter path or url", rank_edit = "Ranks setup", rank_list = "Ranks list", group_list = "Group list", group_addnew = "Add new group", blank = "Blank", mrs_show_all = "Show ranks to all players", mrs_show_team = "Show ranks only to the group", mrs_use_sn = "Display short rank names", use_url = "Use URL", enter_srt_name = "Enter short name", srt_name = "Short name", mrs_prom_demote = "The next 2 options affect only lower ranks. Players with this rank will not be able to promote other players to higher ranks or the same rank.", mrs_whilelist = "If you select rank requirement for a job, the player will be able to play this job only if his rank matches the chosen one or higher.", can_promote = "Can promote player rank", can_demote = "Can demote player rank", edit_player_model = "Edit custom player model", enable_player_model = "Enable custom player model", disable_player_model = "Disable custom player model", edit_custom_stats = "Edit custom player stats", autoprom = "Auto promote to next rank", in_min = "in minutes", mrs_promoted = "You have been promoted", mrs_demoted = "You have been demoted", mrs_job_smallrank = "You must be %s or higher to play as %s", -- You must be Sergeant II or higher to play as Watch Commander show_group = "Display rank group name", hide_rank = "Display only rank icon", mrs_hud_follow = "Rotate UI around player depending on view angle", set_overhead = "Player info UI", offline_users = "Offline users", mrs_noranks = "Your current job has no ranks", mrs_nopower = "Your current rank has no extra permissions", promotion = "Promotion", on_duty = "On Duty", other_players = "Other players", mrs_change_jobname = "Change job name to the rank name", mrs_set_prefix = "Add the rank name as a prefix to the job name", copy_all_data = "Copy all data", copy_only_stats = "Copy only stats and player model", mrs_change_plyname = "Change player name to the rank name", mrs_set_prefix_ply = "Add the rank name as a prefix to the player name", promote_limit = "Promotion limitationn", demote_limit = "Demotion limitation", salary_value = "Salary value", salary_set = "Set given value as a salary", salary_add = "Add given value on top of salary", salary_multiply = "Multiply salary by given value", force_team = "Force change team to", mrs_hud_3d2d = "Use 3D2D hud for players", mrs_chat_command = "Chat command to open the Rank menu", mrs_promote_command = "Chat command to promote a player", mrs_demote_command = "Chat command to demote a player", mqs_fix_cam = "Fix Cinematic Camera event (toggle only if needed)", add_new_spawn = "Add new spawn point", remove_all_spawn = "Remove all spawn point", nolongertracked = "You are no longer tracked by other players", target = "Target", kill_player = "Kill Player", kill_amount = "Amount of targets to kill", into_quest = "Introduction quest", into_quest_auto = "Force player to play introduction quest", into_quest_start = "To strat quest hold [%s]", set_ui_align_center = "Horizontal alignment to the center", icon_size = "Icon size", icon_right = "Icon alignment to the right", font_size = "Font size", rank_hide = "Do not display this rank on the HUD", action_select = "Select an action", action_set_rank = "Set rank to selected, only if current rank is lower", action_set_rank_force = "Set rank to selected, anyway", action_promote_rank = "Promote only by one rank, selected rank is maximum", action_demote_rank = "Demote by one rank, selected rank is minimum", rank = "Rank", format = "Format", file_list = "File list", file_exist = "This save file is already exist", show_team = "Display team name", use_team_colors = "Use team colors" } -- Other phrases local lng = "en" MSD.Language[lng]["Move to point"] = "Move to point" MSD.Language[lng]["Leave area"] = "Leave area" MSD.Language[lng]["Kill NPC"] = "Kill NPC" MSD.Language[lng]["Collect quest ents"] = "Collect quest ents" MSD.Language[lng]["Talk to NPC"] = "Talk to NPC" MSD.Language[lng]["There is no quests available"] = "There is no quests available" MSD.Language[lng]["Give weapon"] = "Give weapon" MSD.Language[lng]["Give ammo"] = "Give ammo" MSD.Language[lng]["Strip Weapon"] = "Strip Weapon" MSD.Language[lng]["Spawn quest entity"] = "Spawn quest entity" MSD.Language[lng]["Spawn entity"] = "Spawn entity" MSD.Language[lng]["Spawn npc"] = "Spawn npc" MSD.Language[lng]["Manage do time"] = "Manage do time" MSD.Language[lng]["Spawn vehicle"] = "Spawn vehicle" MSD.Language[lng]["Remove vehicle"] = "Remove vehicle" MSD.Language[lng]["Remove all entites"] = "Remove all entites" MSD.Language[lng]["Set HP"] = "Set HP" MSD.Language[lng]["Set Armor"] = "Set Armor" MSD.Language[lng]["DarkRP Money"] = "DarkRP Money" MSD.Language[lng]["Quest NPCs are disabled"] = "Quest NPCs are disabled" MSD.Language[lng]["You can enable them in settings"] = "You can enable them in settings"