AddCSLuaFile() SWEP.Base = 'weapon_base_qwb' SWEP.WorldModel = 'models/weapons/w_pist_usp.mdl' SWEP.PrintName = 'USP' SWEP.Category = 'qurs\' weapons base' SWEP.Spawnable = true SWEP.AdminOnly = false SWEP.IronsightOffset = Vector(-10, -1.1, 4) SWEP.IronsightAngle = Angle(0, 3, 0) SWEP.Primary.Sound = 'Weapon_USP.Single' SWEP.Primary.Damage = 15 SWEP.Primary.NumShots = 1 SWEP.Primary.Spread = 0.01 SWEP.Primary.Delay = 0.15 SWEP.Primary.ClipSize = 15 SWEP.Primary.DefaultClip = 0 SWEP.Primary.Automatic = false SWEP.Primary.Ammo = 'Pistol' SWEP.Recoil = 5 SWEP.HorizontalRecoil = 8 SWEP.HoldType = 'revolver' SWEP.ShellType = '9mm' SWEP.ShellOffset = Vector(-4.5, 1, -1) SWEP.ShellVelocity = 60 SWEP.AimSound = Sound('weapons/ammopickup.wav')