--[[--------------------------------------------------------- Non-Module includes -----------------------------------------------------------]] include( "util.lua" ) -- Misc Utilities include( "util/sql.lua" ) -- Includ sql here so it's available at loadtime to modules. include( "extensions/net.lua" ) --[[--------------------------------------------------------- Shared Modules -----------------------------------------------------------]] require( "baseclass" ) require( "concommand" ) -- Console Commands require( "saverestore" ) -- Save/Restore require( "hook" ) -- Gamemode hooks require( "gamemode" ) -- Gamemode manager require( "weapons" ) -- SWEP manager require( "scripted_ents" ) -- Scripted Entities require( "player_manager" ) -- Player models/class manager require( "numpad" ) require( "team" ) require( "undo" ) require( "cleanup" ) require( "duplicator" ) require( "constraint" ) require( "construct" ) require( "usermessage" ) require( "list" ) require( "cvars" ) require( "http" ) require( "properties" ) require( "widget" ) require( "cookie" ) require( "utf8" ) require( "drive" ) include( "drive/drive_base.lua" ) include( "drive/drive_noclip.lua" ) --[[--------------------------------------------------------- Serverside only modules -----------------------------------------------------------]] if ( SERVER ) then require( "ai_task" ) require( "ai_schedule" ) end --[[--------------------------------------------------------- Clientside only modules -----------------------------------------------------------]] if ( CLIENT ) then require( "draw" ) -- 2D Draw library require( "markup" ) -- Text markup library require( "effects" ) require( "halo" ) require( "killicon" ) require( "spawnmenu" ) require( "controlpanel" ) require( "presets" ) require( "menubar" ) require( "matproxy" ) include( "util/model_database.lua" ) -- Store information on models as they're loaded include( "util/vgui_showlayout.lua" ) -- VGUI Performance Debug include( "util/tooltips.lua" ) include( "util/client.lua" ) include( "util/javascript_util.lua" ) include( "util/workshop_files.lua" ) include( "gui/icon_progress.lua" ) end --[[--------------------------------------------------------- Shared modules -----------------------------------------------------------]] include( "gmsave.lua" ) --[[--------------------------------------------------------- Extensions Load extensions that we specifically need for the menu, to reduce the chances of loading something that might cause errors. -----------------------------------------------------------]] include( "extensions/entity_iter.lua" ) include( "extensions/file.lua" ) include( "extensions/angle.lua" ) include( "extensions/debug.lua" ) include( "extensions/entity.lua" ) include( "extensions/ents.lua" ) include( "extensions/math.lua" ) include( "extensions/player.lua" ) include( "extensions/player_auth.lua" ) include( "extensions/string.lua" ) include( "extensions/table.lua" ) include( "extensions/util.lua" ) include( "extensions/vector.lua" ) include( "extensions/game.lua" ) include( "extensions/motionsensor.lua" ) include( "extensions/weapon.lua" ) include( "extensions/coroutine.lua" ) if ( CLIENT ) then include( "extensions/client/entity.lua" ) include( "extensions/client/globals.lua" ) include( "extensions/client/panel.lua" ) include( "extensions/client/player.lua" ) include( "extensions/client/render.lua" ) require( "search" ) end