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2026-03-15 14:54:49 +03:00

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"VertexlitGeneric"
{
// Original shader: BaseTimesLightmap
"$basetexture" "models/props_city17/metaltrain002c"
$envmap env_cubemap
$envmaptint "[.3 .3 .3]"
"$surfaceprop" "metal"
}