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2026-03-15 14:54:49 +03:00

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"VertexlitGeneric"
{
// Original shader: BaseTimesLightmapAlphaBlend
"$translucent" 1
"$basetexture" "Glass/glasswindow015a"
"$surfaceprop" "glass"
"%keywords" "c17industrial,c17skyscraper,wasteland"
}