Files
mmkrp_2026/addons/msd_ui/lua/msd/sh_config.lua
2026-03-15 14:54:49 +03:00

150 lines
4.6 KiB
Lua

-- ┏━┓┏━┳━━━┳━━━┓───────────────────────
-- ┃┃┗┛┃┃┏━┓┣┓┏┓┃───────────────────────
-- ┃┏┓┏┓┃┗━━┓┃┃┃┃──By MacTavish <3──────
-- ┃┃┃┃┃┣━━┓┃┃┃┃┃───────────────────────
-- ┃┃┃┃┃┃┗━┛┣┛┗┛┃───────────────────────
-- ┗┛┗┛┗┻━━━┻━━━┛───────────────────────
-- MIT License
-- Copyright (c) 2021 Ayden Mactavish
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-- copies of the Software, and to permit persons to whom the Software is
-- furnished to do so, subject to the following conditions:
-- The above copyright notice and this permission notice shall be included in all
-- copies or substantial portions of the Software.
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-- SOFTWARE.
MSD.Config.Language = "en"
MSD.Config.Rounded = 8
MSD.Config.Blur = false
MSD.Config.Vignette = false
MSD.Config.BgrColor = Color(45, 45, 45)
MSD.Config.MainColor = {
["p"] = Color(0, 155, 255),
["r"] = Color(255, 0, 0),
["rd"] = Color(220, 0, 0),
}
MSD.Config.HUD = {
ShowIcon = false,
Icon = "https://i.imgur.com/ND3b6Do.png",
Text = "MacNCo",
X = 0.5,
Y = 0.5,
AlignX = 0,
IconRight = false,
IconSize = 48,
FontSize = 28,
ShowGroup = true,
TeamColor = false,
Follow = true,
Dist = 200,
}
function MSD.AddModule(name, menu, icon)
local mod = {
name = name,
icon = icon,
menu = menu
}
local id = MSD.ModuleIds[name]
if id then
MSD.Modules[id] = mod
else
id = table.insert(MSD.Modules, mod)
MSD.ModuleIds[name] = id
end
return id
end
--──────────────────────────────────--
------------- CFG Saving -------------
--──────────────────────────────────--
net.Receive("MSD.GetConfigData", function(l, ply)
if CLIENT then
MSD.Config = net.ReadTable()
else
net.Start("MSD.GetConfigData")
net.WriteTable(MSD.Config)
net.Send(ply)
end
end)
MSD.SaveConfig = function()
if CLIENT then
local json_data = util.TableToJSON(MSD.Config, false)
local cd = util.Compress(json_data)
local bn = string.len(cd)
net.Start("MSD.SaveConfig")
net.WriteInt(bn, 32)
net.WriteData(cd, bn)
net.SendToServer()
else
net.Start("MSD.GetConfigData")
net.WriteTable(MSD.Config)
net.Broadcast()
file.Write("msd_data/config.txt", util.TableToJSON(MSD.Config, true))
end
end
function MSD.LoadConfig()
if CLIENT then
net.Start("MSD.GetConfigData")
net.SendToServer()
else
net.Receive("MSD.SaveConfig", function(l, ply)
if MSD.cfgLastChange and MSD.cfgLastChange > CurTime() then return end
MSD.cfgLastChange = CurTime() + 1
if not ply:IsSuperAdmin() then return end
local bytes_number = net.ReadInt(32)
local compressed_data = net.ReadData(bytes_number)
local json_data = util.Decompress(compressed_data)
local config = util.JSONToTable(json_data)
MSD.Config = config
MSD.SaveConfig()
end)
if not file.Exists("msd_data/config.txt", "DATA") then
file.Write("msd_data/config.txt", util.TableToJSON(MSD.Config, true))
else
local config = util.JSONToTable(file.Read("msd_data/config.txt", "DATA"))
for k, v in pairs(config) do
if MSD.Config[k] ~= nil then
MSD.Config[k] = v
end
end
if #player.GetAll() > 0 then
net.Start("MSD.GetConfigData")
net.WriteTable(MSD.Config)
net.Broadcast()
end
end
end
end
if SERVER then
hook.Add("PostGamemodeLoaded", "MQMSDS.Load.SV", function()
MSD.LoadConfig()
end)
else
hook.Add("InitPostEntity", "MSD.Load.CL", function()
MSD.LoadConfig()
end)
end
if GAMEMODE then
MSD.LoadConfig()
end