378 lines
9.4 KiB
Lua
378 lines
9.4 KiB
Lua
DarkRP.ENTITY.getDoorData = DarkRP.stub{
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name = "getDoorData",
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description = "Internal function to get the door/vehicle data.",
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parameters = {
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},
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returns = {
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{
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name = "doordata",
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description = "All the DarkRP information on a door or vehicle.",
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type = "table"
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}
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},
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metatable = DarkRP.ENTITY
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}
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DarkRP.ENTITY.isKeysOwnable = DarkRP.stub{
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name = "isKeysOwnable",
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description = "Whether this door can be bought.",
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parameters = {
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},
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returns = {
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{
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name = "answer",
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description = "Whether the door can be bought.",
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type = "boolean"
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}
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},
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metatable = DarkRP.ENTITY
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}
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DarkRP.ENTITY.isDoor = DarkRP.stub{
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name = "isDoor",
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description = "Whether this entity is considered a door in DarkRP.",
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parameters = {
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},
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returns = {
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{
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name = "answer",
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description = "Whether it's a door.",
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type = "boolean"
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}
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},
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metatable = DarkRP.ENTITY
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}
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DarkRP.ENTITY.isKeysOwned = DarkRP.stub{
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name = "isKeysOwned",
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description = "Whether this door is owned by someone.",
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parameters = {
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},
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returns = {
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{
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name = "answer",
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description = "Whether it's owned.",
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type = "boolean"
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}
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},
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metatable = DarkRP.ENTITY
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}
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DarkRP.ENTITY.getDoorOwner = DarkRP.stub{
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name = "getDoorOwner",
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description = "Get the owner of a door.",
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parameters = {
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},
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returns = {
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{
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name = "owner",
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description = "The owner of the door.",
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type = "Player"
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}
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},
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metatable = DarkRP.ENTITY
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}
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DarkRP.ENTITY.isMasterOwner = DarkRP.stub{
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name = "isMasterOwner",
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description = "Whether the player is the main owner of the door (as opposed to a co-owner).",
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parameters = {
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{
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name = "ply",
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description = "The player to query.",
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type = "Player",
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optional = false
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}
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},
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returns = {
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{
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name = "answer",
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description = "Whether this player is the master owner.",
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type = "boolean"
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}
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},
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metatable = DarkRP.ENTITY
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}
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DarkRP.ENTITY.isKeysOwnedBy = DarkRP.stub{
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name = "isKeysOwnedBy",
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description = "Whether this door is owned or co-owned by this player",
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parameters = {
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{
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name = "ply",
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description = "The player to query.",
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type = "Player",
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optional = false
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}
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},
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returns = {
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{
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name = "answer",
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description = "Whether this door is (co-)owned by the player.",
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type = "boolean"
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}
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},
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metatable = DarkRP.ENTITY
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}
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DarkRP.ENTITY.isKeysAllowedToOwn = DarkRP.stub{
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name = "isKeysAllowedToOwn",
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description = "Whether this player is allowed to co-own a door, as decided by the master door owner.",
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parameters = {
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{
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name = "ply",
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description = "The player to query.",
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type = "Player",
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optional = false
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}
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},
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returns = {
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{
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name = "answer",
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description = "Whether this door is (co-)ownable by the player.",
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type = "boolean"
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}
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},
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metatable = DarkRP.ENTITY
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}
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DarkRP.ENTITY.getKeysNonOwnable = DarkRP.stub{
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name = "getKeysNonOwnable",
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description = "Whether ownability of this door/vehicle is disabled.",
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parameters = {
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},
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returns = {
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{
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name = "title",
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description = "The ownability status.",
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type = "boolean"
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}
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},
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metatable = DarkRP.ENTITY
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}
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DarkRP.ENTITY.getKeysTitle = DarkRP.stub{
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name = "getKeysTitle",
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description = "Get the title of this door or vehicle.",
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parameters = {
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},
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returns = {
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{
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name = "title",
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description = "The title of the door or vehicle.",
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type = "string"
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}
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},
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metatable = DarkRP.ENTITY
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}
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DarkRP.ENTITY.getKeysDoorGroup = DarkRP.stub{
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name = "getKeysDoorGroup",
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description = "The door group of a door if it exists.",
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parameters = {
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},
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returns = {
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{
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name = "group",
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description = "The door group.",
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type = "string"
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}
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},
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metatable = DarkRP.ENTITY
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}
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DarkRP.ENTITY.getKeysDoorTeams = DarkRP.stub{
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name = "getKeysDoorTeams",
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description = "The teams that are allowed to open this door.",
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parameters = {
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},
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returns = {
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{
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name = "teams",
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description = "The door teams.",
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type = "table"
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}
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},
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metatable = DarkRP.ENTITY
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}
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DarkRP.ENTITY.getKeysAllowedToOwn = DarkRP.stub{
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name = "getKeysAllowedToOwn",
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description = "The list of people of which the master door owner has added as allowed to own.",
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parameters = {
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},
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returns = {
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{
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name = "players",
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description = "The list of people allowed to own.",
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type = "table"
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}
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},
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metatable = DarkRP.ENTITY
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}
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DarkRP.ENTITY.getKeysCoOwners = DarkRP.stub{
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name = "getKeysCoOwners",
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description = "The list of people who co-own the door.",
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parameters = {
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},
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returns = {
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{
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name = "players",
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description = "The list of people allowed to own. The keys of this table are UserIDs, the values are booleans.",
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type = "table"
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}
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},
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metatable = DarkRP.ENTITY
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}
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DarkRP.PLAYER.canKeysLock = DarkRP.stub{
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name = "canKeysLock",
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description = "Whether the player can lock a given door.",
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parameters = {
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{
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name = "door",
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description = "The door",
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optional = false,
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type = "Entity"
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}
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},
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returns = {
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{
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name = "allowed",
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description = "Whether the player is allowed to lock the door.",
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type = "boolean"
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}
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},
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metatable = DarkRP.PLAYER
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}
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DarkRP.PLAYER.canKeysUnlock = DarkRP.stub{
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name = "canKeysUnlock",
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description = "Whether the player can unlock a given door.",
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parameters = {
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{
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name = "door",
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description = "The door",
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optional = false,
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type = "Entity"
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}
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},
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returns = {
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{
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name = "allowed",
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description = "Whether the player is allowed to unlock the door.",
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type = "boolean"
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}
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},
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metatable = DarkRP.PLAYER
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}
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DarkRP.registerDoorVar = DarkRP.stub{
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name = "registerDoorVar",
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description = "Register a door variable by name. You should definitely register door variables. Registering DarkRPVars will make networking much more efficient.",
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parameters = {
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{
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name = "name",
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description = "The name of the door var.",
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type = "string",
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optional = false
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},
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{
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name = "writeFn",
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description = "The function that writes a value for this door var. Examples: net.WriteString, function(val) net.WriteUInt(val, 8) end.",
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type = "function",
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optional = false
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},
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{
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name = "readFn",
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description = "The function that reads and returns a value for this door var. Examples: net.ReadString, function() return net.ReadUInt(8) end.",
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type = "function",
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optional = false
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}
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},
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returns = {
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},
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metatable = DarkRP
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}
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DarkRP.getDoorVars = DarkRP.stub{
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name = "getDoorVars",
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description = "Internal function, retrieves all the registered door variables.",
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parameters = {
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},
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returns = {
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{
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name = "doorvars",
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description = "The door variables, indexed by number",
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type = "table"
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}
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},
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metatable = DarkRP
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}
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DarkRP.getDoorVarsByName = DarkRP.stub{
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name = "getDoorVarsByName",
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description = "Internal function, retrieves all the registered door variables, indeded by their names.",
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parameters = {
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},
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returns = {
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{
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name = "doorvars",
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description = "The door variables, indexed by name",
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type = "table"
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}
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},
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metatable = DarkRP
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}
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DarkRP.hookStub{
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name = "canKeysLock",
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description = "Whether the player can lock a given door. This hook is run when ply:canKeysLock is called.",
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parameters = {
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{
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name = "ply",
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description = "The player",
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type = "Player"
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},
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{
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name = "door",
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description = "The door",
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type = "Entity"
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}
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},
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returns = {
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{
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name = "allowed",
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description = "Whether the player is allowed to lock the door.",
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type = "boolean"
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}
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}
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}
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DarkRP.hookStub{
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name = "canKeysUnlock",
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description = "Whether the player can unlock a given door. This hook is run when ply:canKeysUnlock is called.",
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parameters = {
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{
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name = "ply",
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description = "The player",
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type = "Player"
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},
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{
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name = "door",
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description = "The door",
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type = "Entity"
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}
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},
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returns = {
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{
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name = "allowed",
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description = "Whether the player is allowed to unlock the door.",
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type = "boolean"
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}
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}
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}
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