Files
mmkrp_2026/addons/3d2d_textscreens/lua/entities/sammyservers_textscreen/init.lua
2026-03-15 14:54:49 +03:00

135 lines
2.9 KiB
Lua

AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
resource.AddWorkshop("109643223")
include("shared.lua")
local CurTime = CurTime
local IsValid = IsValid
function ENT:Initialize()
self:SetRenderMode(RENDERMODE_TRANSALPHA)
self:DrawShadow(false)
self:SetModel("models/hunter/plates/plate1x1.mdl")
self:SetMaterial("models/effects/vol_light001")
self:SetSolid(SOLID_VPHYSICS)
self:SetCollisionGroup(COLLISION_GROUP_WORLD)
self:PhysicsInit(SOLID_VPHYSICS)
self:SetMoveType(MOVETYPE_VPHYSICS)
local phys = self:GetPhysicsObject()
if IsValid(phys) then
phys:EnableMotion(false)
end
self.heldby = 0
end
function ENT:PhysicsUpdate(phys)
if self.heldby <= 0 then
phys:Sleep()
end
end
local function textScreenPickup(ply, ent)
if IsValid(ent) and ent:GetClass() == "sammyservers_textscreen" then
ent.heldby = ent.heldby + 1
end
end
hook.Add("PhysgunPickup", "3D2DTextScreensPreventTravelPickup", textScreenPickup)
local function textScreenDrop(ply, ent)
if IsValid(ent) and ent:GetClass() == "sammyservers_textscreen" then
ent.heldby = ent.heldby - 1
local phys = ent:GetPhysicsObject()
if IsValid(phys) then
ent:PhysicsUpdate(phys)
end
end
end
hook.Add("PhysgunDrop", "3D2DTextScreensPreventTravelDrop", textScreenDrop)
util.AddNetworkString("textscreens_update")
util.AddNetworkString("textscreens_download")
function ENT:SetLine(line, text, color, size, font, rainbow)
if not text then return end
if string.sub(text, 1, 1) == "#" then
text = string.sub(text, 2)
end
if string.len(text) > 180 then
text = string.sub(text, 1, 180) .. "..."
end
size = math.Clamp(size, 1, 100)
font = textscreenFonts[font] ~= nil and font or 1
rainbow = rainbow or 0
self.lines = self.lines or {}
self.lines[tonumber(line)] = {
["text"] = text,
["color"] = color,
["size"] = size,
["font"] = font,
["rainbow"] = rainbow
}
end
local function canSendUpdate(ply, ent)
local updates = ply.TextScreenUpdates
if not updates then
updates = {}
ply.TextScreenUpdates = updates
end
local now = CurTime()
local lastSent = updates[ent] or 0
if lastSent > (now - 1) then
return false
end
updates[ent] = now
return true
end
function ENT:OnRemove()
local plys = player.GetAll()
local plyCount = #plys
for i = 1, plyCount do
local updates = plys[i].TextScreenUpdates
if updates then updates[self] = nil end
end
end
net.Receive("textscreens_download", function(len, ply)
if not IsValid(ply) then return end
local ent = net.ReadEntity()
if not IsValid( ent ) then return end
if ent:GetClass() ~= "sammyservers_textscreen" then return end
if not canSendUpdate(ply, ent) then return end
ent:SendLines(ply)
end)
function ENT:SendLines(ply)
if not self.lines then self.lines = {} end
net.Start("textscreens_update")
net.WriteEntity(self)
net.WriteTable(self.lines)
if ply then
net.Send(ply)
else
net.Broadcast()
end
end
function ENT:Broadcast()
self:SendLines(nil)
end